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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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これは全メンバの一覧です。PHBBox継承メンバも含んでいます。
| AddBBox(Vec3f bmin, Vec3f bmax) | PHBBox | inline |
| GetBBoxCenter() const | PHBBox | inline |
| GetBBoxExtent() const | PHBBox | inline |
| GetBBoxMax() const | PHBBox | inline |
| GetBBoxMin() const | PHBBox | inline |
| GetBBoxWorldMinMax(Posed &pose, Vec3d &_min, Vec3d &_max) | PHBBox | |
| GetSupport(const Vec3f &dir, float &minS, float &maxS) | PHBBox | |
| Intersect(PHBBox &lhs, PHBBox &rhs) | PHBBox | static |
| SetBBoxCenterExtent(Vec3f c, Vec3f e) | PHBBox | inline |
| SetBBoxMinMax(Vec3f bmin, Vec3f bmax) | PHBBox | inline |