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m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300014 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100280} m_ConnectedBody: {fileID: 5400032} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0682619959, y: -.178673893, z: -.292424619} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300016 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100286} m_ConnectedBody: {fileID: 5400032} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0606158152, y: -.30947125, z: -.189190298} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300018 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100292} m_ConnectedBody: {fileID: 5400032} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0502187796, y: -.357346356, z: -.0481661782} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300020 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100298} m_ConnectedBody: {fileID: 5400032} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0401245393, y: -.30947122, z: .0894814208} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300022 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100304} m_ConnectedBody: {fileID: 5400032} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0327702016, y: -.178673908, z: .190249145} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300024 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100240} m_ConnectedBody: {fileID: 5400034} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.188169211, y: 1.42058685e-08, z: -1.69756817e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300026 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100246} m_ConnectedBody: {fileID: 5400036} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187954053, y: -5.8208574e-08, z: -1.47363551e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300028 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100252} m_ConnectedBody: {fileID: 5400038} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.188022122, y: -1.01022103e-07, z: -2.96953377e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300030 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100258} m_ConnectedBody: {fileID: 5400040} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189567834, y: 7.27715843e-08, z: -1.35684644e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300032 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100264} m_ConnectedBody: {fileID: 5400042} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.193789124, y: 8.60333458e-08, z: -2.50618655e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300034 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100270} m_ConnectedBody: {fileID: 5400044} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.198786527, y: 5.79952619e-08, z: -2.84116055e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300036 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100276} m_ConnectedBody: {fileID: 5400046} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.201011941, y: 1.51760755e-08, z: -2.82955142e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300038 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100282} m_ConnectedBody: {fileID: 5400048} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.198786378, y: -1.75132069e-08, z: -3.98736574e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300040 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100288} m_ConnectedBody: {fileID: 5400050} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.193789035, y: -5.6818152e-08, z: -2.38180206e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300042 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100294} m_ConnectedBody: {fileID: 5400052} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189567462, y: -7.94443196e-08, z: -1.67268126e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300044 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100300} m_ConnectedBody: {fileID: 5400054} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.188021779, y: 9.9554029e-08, z: -3.34793278e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300046 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100306} m_ConnectedBody: {fileID: 5400056} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187953979, y: 8.13752266e-08, z: -1.16199296e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300048 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100242} m_ConnectedBody: {fileID: 5400058} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.149080113, y: 1.12549312e-08, z: -2.05360251e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300050 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100248} m_ConnectedBody: {fileID: 5400060} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.149500474, y: -1.01534873e-07, z: -1.32103921e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300052 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100254} m_ConnectedBody: {fileID: 5400062} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.150607407, y: -2.38500917e-07, z: -4.34364367e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300054 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100260} m_ConnectedBody: {fileID: 5400064} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.15194127, y: 1.11636687e-07, z: -2.39982938e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300056 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100266} m_ConnectedBody: {fileID: 5400066} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.153693989, y: 1.1230596e-08, z: -2.23407312e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300058 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100272} m_ConnectedBody: {fileID: 5400068} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.155418605, y: -3.81844334e-09, z: -2.45935354e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300060 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100278} m_ConnectedBody: {fileID: 5400070} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.156148121, y: 1.17888241e-08, z: -1.95690319e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300062 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100284} m_ConnectedBody: {fileID: 5400072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.155418873, y: 5.79116559e-08, z: -3.07690044e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300064 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100290} m_ConnectedBody: {fileID: 5400074} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.153693676, y: -8.54574722e-09, z: -2.23908245e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300066 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100296} m_ConnectedBody: {fileID: 5400076} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.151940972, y: -7.59224079e-08, z: -1.77270394e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300068 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100302} m_ConnectedBody: {fileID: 5400078} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.150607035, y: 1.81434842e-07, z: -3.5292782e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300070 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100308} m_ConnectedBody: {fileID: 5400080} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.14950037, y: 8.83370035e-08, z: -1.59111465e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300072 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100244} m_ConnectedBody: {fileID: 5400034} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0082419971, y: -.178674519, z: .0360514037} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300074 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100250} m_ConnectedBody: {fileID: 5400036} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00300112786, y: -.132127777, z: .0992461815} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300076 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100256} m_ConnectedBody: {fileID: 5400038} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00264767744, y: -.0491834208, z: .137531281} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300078 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100262} m_ConnectedBody: {fileID: 5400040} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .00702209119, y: -.120232716, z: -.0882199705} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300080 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100268} m_ConnectedBody: {fileID: 5400042} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0132629564, y: -.162324503, z: -.0360410549} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300082 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100274} m_ConnectedBody: {fileID: 5400044} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0153207956, y: -.181978226, z: .00307080871} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300084 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100280} m_ConnectedBody: {fileID: 5400046} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0141266985, y: -.178672388, z: .0351575501} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300086 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100286} m_ConnectedBody: {fileID: 5400048} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0141108753, y: -.152287722, z: .0665811226} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300088 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100292} m_ConnectedBody: {fileID: 5400050} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0182473809, y: -.107635722, z: .101830706} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300090 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100298} m_ConnectedBody: {fileID: 5400052} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0241800267, y: -.0440156087, z: .137181357} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300092 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100304} m_ConnectedBody: {fileID: 5400054} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0293743256, y: -.127739519, z: -.100677326} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300094 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100238} m_ConnectedBody: {fileID: 5400056} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0227638185, y: -.177351981, z: -.0363254547} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300096 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100246} m_ConnectedBody: {fileID: 5400058} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0118821086, y: -.209817469, z: .0425402559} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300098 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100252} m_ConnectedBody: {fileID: 5400060} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00562288007, y: -.155761868, z: .117688067} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300100 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100258} m_ConnectedBody: {fileID: 5400062} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00696775271, y: -.0574608259, z: .16415219} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300102 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100264} m_ConnectedBody: {fileID: 5400064} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .00521885511, y: -.159041554, z: -.0881702751} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300104 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100270} m_ConnectedBody: {fileID: 5400066} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0160817169, y: -.196546957, z: -.0274350829} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300106 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100276} m_ConnectedBody: {fileID: 5400068} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0216488484, y: -.213463768, z: .0118046962} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300108 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100282} m_ConnectedBody: {fileID: 5400070} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0218973607, y: -.209815055, z: .0408888012} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300110 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100288} m_ConnectedBody: {fileID: 5400072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0226957239, y: -.184713408, z: .0707626939} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300112 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100294} m_ConnectedBody: {fileID: 5400074} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0286761895, y: -.142521203, z: .109364934} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300114 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100300} m_ConnectedBody: {fileID: 5400076} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0365268067, y: -.0761094242, z: .152214691} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300116 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100306} m_ConnectedBody: {fileID: 5400078} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0428989083, y: -.147979558, z: -.120021857} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300118 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100240} m_ConnectedBody: {fileID: 5400080} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0331857689, y: -.207420364, z: -.0429943651} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300120 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100248} m_ConnectedBody: {fileID: 5400082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0152690681, y: -.240518555, z: .0484240949} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300122 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100254} m_ConnectedBody: {fileID: 5400084} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.000879125553, y: -.179469302, z: .134198576} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300124 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100260} m_ConnectedBody: {fileID: 5400086} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00205558888, y: -.0679605454, z: .18800807} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300126 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100266} m_ConnectedBody: {fileID: 5400088} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0102731474, y: -.184008077, z: -.101729043} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300128 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100272} m_ConnectedBody: {fileID: 5400090} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0236793011, y: -.226151377, z: -.0290545505} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300130 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100278} m_ConnectedBody: {fileID: 5400092} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0274188947, y: -.244367257, z: .0165045839} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300132 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100284} m_ConnectedBody: {fileID: 5400094} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0225680992, y: -.240515605, z: .0487958863} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300134 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100290} m_ConnectedBody: {fileID: 5400096} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0189109761, y: -.213245764, z: .0819588453} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300136 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100296} m_ConnectedBody: {fileID: 5400098} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0245334916, y: -.166546941, z: .126385584} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300138 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100302} m_ConnectedBody: {fileID: 5400100} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0359572396, y: -.0883217528, z: .175716147} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300140 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100308} m_ConnectedBody: {fileID: 5400102} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0430708118, y: -.171803668, z: -.137285784} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300142 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100242} m_ConnectedBody: {fileID: 5400104} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0345844924, y: -.238394022, z: -.0489656143} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300144 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100406} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.497053206, y: .246255547, z: .137048334} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300146 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100408} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.485736072, y: .186778307, z: .211803794} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300148 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100410} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.492257208, y: .132360011, z: .231611744} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300150 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100412} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.496973157, y: .0976129547, z: .239732981} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300152 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100414} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.485422969, y: .0600480363, z: .273486823} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300154 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100416} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.491373539, y: .00847666059, z: .270731568} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300156 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100418} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.495059818, y: -.0753932223, z: .261972964} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300158 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100420} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.509952486, y: -.17148605, z: .206459582} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300160 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100422} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.517330348, y: -.242554381, z: .134074584} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300162 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100360} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.184566826, y: -.286970317, z: -.00823519751} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300164 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100362} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.186616361, y: .28564173, z: -.00823517796} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300166 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100364} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.18412374, y: -.320550233, z: -.0956970975} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300168 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100366} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.186413705, y: .319224, z: -.0956971124} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300170 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100368} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187339395, y: -.313651234, z: -.164519131} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300172 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100370} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189580023, y: .312302113, z: -.164519146} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300174 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100372} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187902868, y: -.269362777, z: -.249805808} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300176 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100374} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189826354, y: .268010765, z: -.249805763} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300178 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100376} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.197798401, y: -.218585849, z: -.320795} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300180 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100378} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.199358091, y: .217164353, z: -.320795} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300182 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100380} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.217601761, y: -.155156732, z: -.388179868} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300184 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100382} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.21870701, y: .153595075, z: -.388179839} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300186 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100384} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.215812892, y: -.0665596649, z: -.428736359} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300188 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100386} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.216283798, y: .0650130883, z: -.428736299} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300190 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100388} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0647325665, y: -.294833392, z: -.125591189} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300192 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100390} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .062620081, y: .295289189, z: -.125591204} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300194 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100392} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0601998121, y: -.234468222, z: -.257616758} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300196 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100394} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0585196055, y: .234893158, z: -.257616788} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300198 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100396} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0427057818, y: -.0876562819, z: -.366992801} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300200 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100398} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .042077288, y: .087959744, z: -.366992831} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300202 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100400} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0437981486, y: -.187052891, z: -.119546197} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300204 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100402} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0451358035, y: .186734542, z: -.119546182} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300206 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100404} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .042129267, y: .000150790249, z: -.262134105} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300208 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100324} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.407227635, y: -.327844024, z: -.00132953457} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300210 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100326} m_ConnectedBody: {fileID: 5400170} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.252082378, y: 7.59585603e-08, z: -8.65781331e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300212 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100328} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.409564197, y: .324920505, z: -.00132951152} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300214 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100330} m_ConnectedBody: {fileID: 5400174} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.252082288, y: -2.06451514e-08, z: -7.51106484e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300216 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100332} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.434931874, y: -.302109092, z: -.125958309} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300218 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100334} m_ConnectedBody: {fileID: 5400178} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.273810625, y: 1.05922695e-07, z: -8.4908244e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300220 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100336} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.437083423, y: .298987955, z: -.125958338} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300222 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100338} m_ConnectedBody: {fileID: 5400182} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.273810357, y: -7.10316357e-08, z: -3.8104897e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300224 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100340} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.437726825, y: -.271603584, z: -.26835236} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300226 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100342} m_ConnectedBody: {fileID: 5400186} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.258847594, y: 5.47647296e-08, z: -1.7817068e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300228 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100344} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.439659894, y: .268463194, z: -.26835233} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300230 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100346} m_ConnectedBody: {fileID: 5400190} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.258847505, y: 3.37003208e-08, z: -5.2078466e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300232 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100348} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.459780633, y: -.150819048, z: -.360829234} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300234 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100350} m_ConnectedBody: {fileID: 5400194} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.281914204, y: 5.18869321e-08, z: 2.5504307e-10} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300236 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100352} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.46084854, y: .147523895, z: -.360829264} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300238 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100354} m_ConnectedBody: {fileID: 5400198} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.281914145, y: 2.55126036e-08, z: 4.32677396e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300240 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100356} m_ConnectedBody: {fileID: 5400018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.454262733, y: .000369232963, z: -.406944871} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300242 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100358} m_ConnectedBody: {fileID: 5400202} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.289268047, y: 2.20547722e-08, z: -1.64715715e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300244 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100424} m_ConnectedBody: {fileID: 5400012} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.773279011, y: 4.50957067e-08, z: .0989266187} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300246 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100426} m_ConnectedBody: {fileID: 5400206} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.175167337, y: 1.32248257e-08, z: -2.41347237e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15300248 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100428} m_ConnectedBody: {fileID: 5400208} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.144655183, y: 1.0921192e-08, z: 1.10885734e-09} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 100570} m_IsPrefabParent: 1