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bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15301804 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 160712} m_ConnectedBody: {fileID: 5408306} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0241800249, y: -.0440156087, z: .137181357} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15302454 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 142036} m_ConnectedBody: {fileID: 5427648} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.175167233, y: 1.32248115e-08, z: -4.84287739e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15303558 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147500} m_ConnectedBody: {fileID: 5481084} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .00702170096, y: -.120232821, z: -.0882198811} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15305206 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 170926} m_ConnectedBody: {fileID: 5413258} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0345844626, y: -.238394037, z: -.0489655733} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: 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0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 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contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15307230 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 153202} m_ConnectedBody: {fileID: 5483416} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0245334897, y: -.166546956, z: .12638557} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15308112 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 140998} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.485736072, y: .186778426, z: .211803913} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15308376 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 113826} m_ConnectedBody: {fileID: 5433808} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.150607139, y: -3.26396275e-07, z: -4.48781066e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15309424 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 136480} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0647320971, y: -.294833541, z: -.125591263} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15310766 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 131536} m_ConnectedBody: {fileID: 5415974} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.18816945, y: 1.42059235e-08, z: -1.3038516e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15310988 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 160712} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0401245393, y: -.30947122, z: .0894814208} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15311486 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 124498} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.216283843, y: .0650131404, z: -.428736567} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15312890 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 104418} m_ConnectedBody: {fileID: 5476638} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.188022122, y: -1.29221007e-07, z: -5.0291419e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15313084 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 167664} m_ConnectedBody: {fileID: 5406788} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0189107917, y: -.213245779, z: .0819589198} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15313168 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 144974} m_ConnectedBody: {fileID: 5474324} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0218971092, y: -.209815055, z: .0408888385} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15313648 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 118428} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.437727302, y: -.271603733, z: -.268352479} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15313714 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 105484} m_ConnectedBody: {fileID: 5463182} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.77327925, y: 4.5095728e-08, z: .0989266261} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15314220 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 182848} m_ConnectedBody: {fileID: 5409832} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.155418932, y: 8.45175236e-08, z: -3.1106174e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15315336 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172004} m_ConnectedBody: {fileID: 5448632} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.15194124, y: 9.62754712e-08, z: -2.22586095e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15318186 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188478} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.48542273, y: .0600480624, z: .273487002} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15318208 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 135480} m_ConnectedBody: {fileID: 5415974} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0082419971, y: -.178674504, z: .0360514037} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15318296 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190856} m_ConnectedBody: {fileID: 5485462} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.188021779, y: 1.00815669e-07, z: -4.65661287e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15318386 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188246} m_ConnectedBody: {fileID: 5409832} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .022695709, y: -.184713423, z: .0707626939} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15319938 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 119632} m_ConnectedBody: {fileID: 5412968} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.273810357, y: -2.33994797e-07, z: -1.47148967e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15321584 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 165298} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0427056961, y: -.0876563415, z: -.36699301} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15323748 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172734} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0502187796, y: -.357346356, z: -.0481661782} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15326336 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 112774} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .062619783, y: .295289367, z: -.125591278} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15328434 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 158578} m_ConnectedBody: {fileID: 5474324} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.156148121, y: 1.17888295e-08, z: -1.9185245e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15328522 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 132168} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.218706995, y: .153595135, z: -.388180047} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15331508 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 162870} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0502189249, y: .357347459, z: -.0481663272} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15333134 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 146440} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.18412365, y: -.320550442, z: -.0956971049} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15333374 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 180998} m_ConnectedBody: {fileID: 5417142} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00300112739, y: -.132127777, z: .0992461741} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15333638 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 199908} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189580441, y: .312302351, z: -.164519235} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15335224 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147250} m_ConnectedBody: {fileID: 5417142} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187954038, y: -5.86733222e-08, z: -1.97440386e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15335442 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 129662} m_ConnectedBody: {fileID: 5408306} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189567477, y: -1.13621354e-07, z: -1.67987309e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15336124 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 140050} m_ConnectedBody: {fileID: 5448632} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .00521885511, y: -.159041554, z: -.0881702602} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15336172 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 113344} m_ConnectedBody: {fileID: 5436226} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0428990722, y: -.147979483, z: -.120021887} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15336338 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 169112} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.409564137, y: .324920654, z: -.00132952631} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15336422 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 196896} m_ConnectedBody: {fileID: 5438460} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0227635819, y: -.177352026, z: -.0363254324} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15337288 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 153202} m_ConnectedBody: {fileID: 5481256} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.151941001, y: -9.49949026e-08, z: -1.92783773e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15337998 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 167664} m_ConnectedBody: {fileID: 5452678} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.153693914, y: 1.28056854e-09, z: -1.5180558e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15339722 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 197984} m_ConnectedBody: {fileID: 5461398} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.258847773, y: 1.71887223e-07, z: -3.31550837e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15340808 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 126364} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.4608486, y: .147523984, z: -.360829443} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15341230 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 135480} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0327701494, y: .17867294, z: .1902491} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15342274 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 129380} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0682621747, y: .178672954, z: -.292424619} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15343762 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 115076} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.439660221, y: .268463373, z: -.268352538} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15343908 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 156992} m_ConnectedBody: {fileID: 5467048} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.198786765, y: 3.16649675e-08, z: -2.64495611e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15346178 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 140050} m_ConnectedBody: {fileID: 5434658} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.193789139, y: 8.7544322e-08, z: -2.4959445e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15346394 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 181902} m_ConnectedBody: {fileID: 5490278} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.149500474, y: -1.09414032e-07, z: -1.58906914e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15346576 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172004} m_ConnectedBody: {fileID: 5439972} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00205554487, y: -.0679605231, z: .18800804} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15346804 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 193848} m_ConnectedBody: {fileID: 5473660} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .02367929, y: -.226151362, z: -.0290545896} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15347170 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 158792} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.437083244, y: .298988074, z: -.125958398} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15347586 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147500} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0606161878, y: .309471756, z: -.189190403} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15348406 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 119232} m_ConnectedBody: {fileID: 5411098} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.201011986, y: 1.51759281e-08, z: -3.27825546e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15348596 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121906} m_ConnectedBody: {fileID: 5485462} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0293743797, y: -.127739504, z: -.100677311} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15349426 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 144974} m_ConnectedBody: {fileID: 5448456} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.198786631, y: 2.42143869e-08, z: -3.7997961e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15349884 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190394} m_ConnectedBody: {fileID: 5477012} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.1495004, y: 6.21671461e-08, z: -1.76136382e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15353082 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 179716} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.491373599, y: .00847666524, z: .270731717} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15353782 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190290} m_ConnectedBody: {fileID: 5444300} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.144655496, y: 1.09212213e-08, z: -7.4505806e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15354234 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 127064} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0606160536, y: -.30947125, z: -.189190298} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15354298 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 129380} m_ConnectedBody: {fileID: 5434658} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0132627487, y: -.162324548, z: -.0360409655} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15354586 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 156992} m_ConnectedBody: {fileID: 5430864} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0160814822, y: -.196547046, z: -.0274350625} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15355790 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 183772} m_ConnectedBody: {fileID: 5433808} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00696773781, y: -.0574608296, z: .164152175} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15358020 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 158528} m_ConnectedBody: {fileID: 5497460} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.252082378, y: 2.23983079e-07, z: -1.04308128e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15358330 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 150402} m_ConnectedBody: {fileID: 5411098} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0141263101, y: -.178672403, z: .0351577066} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15359568 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 128078} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.184566766, y: -.286970437, z: -.00823517516} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15359676 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 136760} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187339932, y: -.313651443, z: -.164519206} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15361866 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 125842} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.043798212, y: -.187052965, z: -.119546227} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15361890 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 131536} m_ConnectedBody: {fileID: 5477012} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0331855193, y: -.207420409, z: -.0429943241} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15361968 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 125886} m_ConnectedBody: {fileID: 5436226} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.150607035, y: 1.79286076e-07, z: -4.62750904e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15362514 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 138970} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.21760194, y: -.155156821, z: -.388180107} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15363648 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 104418} m_ConnectedBody: {fileID: 5490278} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00562289637, y: -.155761898, z: .117688045} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15363980 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 151166} m_ConnectedBody: {fileID: 5468994} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.289268196, y: 2.11160387e-08, z: -3.20374966e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15363992 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 174856} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.199358627, y: .217164412, z: -.320795178} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15365256 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172734} m_ConnectedBody: {fileID: 5461500} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0182473809, y: -.107635722, z: .101830706} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15367380 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 162870} m_ConnectedBody: {fileID: 5476638} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0026476793, y: -.0491834208, z: .137531281} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15367576 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 179212} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.407227874, y: -.327844173, z: -.00132954866} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15367582 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 196896} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.030085478, y: -1.55098303e-06, z: .227133214} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15368168 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 189040} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.459780723, y: -.150819123, z: -.360829473} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15368224 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 193774} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0585197359, y: .234893292, z: -.257616848} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15368530 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 173356} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.517329931, y: -.242554516, z: .134074688} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15368616 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 129662} m_ConnectedBody: {fileID: 5452678} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0286761876, y: -.142521232, z: .109364919} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15368732 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 177580} m_ConnectedBody: {fileID: 5464958} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.258847237, y: -1.46043021e-07, z: -2.64495611e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15369642 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171674} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.197798818, y: -.218585953, z: -.320795119} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15370140 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 182848} m_ConnectedBody: {fileID: 5434496} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0225681141, y: -.24051559, z: .0487958565} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15370296 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 186934} m_ConnectedBody: {fileID: 5415372} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.252082437, y: -2.25612894e-07, z: -5.96046448e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15371430 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 150940} m_ConnectedBody: {fileID: 5440826} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.281914294, y: -7.18864612e-09, z: -1.58324838e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15372210 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 187246} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0601995215, y: -.234468371, z: -.257616878} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15373906 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 193848} m_ConnectedBody: {fileID: 5485710} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.155418634, y: 5.41331246e-09, z: -2.62632966e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15374252 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 136232} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.434931874, y: -.302109241, z: -.125958383} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15376908 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 150402} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0682624131, y: -.178673908, z: -.292424589} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15378564 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 139662} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.186616421, y: .285641849, z: -.00823518075} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15378690 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190394} m_ConnectedBody: {fileID: 5441884} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .043070782, y: -.171803698, z: -.137285799} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15378784 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 167928} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187903315, y: -.269362926, z: -.249805927} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15379132 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 101938} m_ConnectedBody: {fileID: 5481444} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.273810536, y: 3.45986336e-07, z: -1.49942935e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15380946 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 147250} m_ConnectedBody: {fileID: 5442666} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0118821226, y: -.209817469, z: .0425402001} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15381078 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 116462} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.186413199, y: .319224209, z: -.0956971273} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15381358 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 176950} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.454262704, y: .000369234069, z: -.40694502} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15381754 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121906} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0327701494, y: -.178673908, z: .19024913} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15382708 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 134646} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0451361537, y: .186734661, z: -.119546235} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15385092 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 109818} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.509952545, y: -.171486139, z: .206459656} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15385518 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 104434} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.492257148, y: .132360026, z: .231611878} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15385598 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 180998} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0401246659, y: .309471786, z: .0894813985} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15385690 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 170926} m_ConnectedBody: {fileID: 5442666} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.149080142, y: 1.12550502e-08, z: -1.6996637e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15385856 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 180498} m_ConnectedBody: {fileID: 5404572} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0710685253, y: -1.54552117e-06, z: -.330210358} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15386268 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 183772} m_ConnectedBody: {fileID: 5481084} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189567849, y: 8.00937414e-08, z: -1.22003257e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15386394 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 116554} m_ConnectedBody: {fileID: 5471762} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0102731474, y: -.184008136, z: -.10172905} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15387720 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 125886} m_ConnectedBody: {fileID: 5461700} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0359572396, y: -.0883217752, z: .175716147} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15388518 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172756} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.215812832, y: -.0665596798, z: -.428736448} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15388566 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 180498} m_ConnectedBody: {fileID: 5467048} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0153203625, y: -.181978256, z: .00307101384} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15389508 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 123258} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.495059818, y: -.0753932595, z: .261973083} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15389806 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 158578} m_ConnectedBody: {fileID: 5403210} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0274188947, y: -.244367257, z: .0165045932} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15392228 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 181902} m_ConnectedBody: {fileID: 5464694} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0152690234, y: -.24051857, z: .0484240688} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15395708 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 127064} m_ConnectedBody: {fileID: 5448456} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .014110649, y: -.152287692, z: .0665811896} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15396446 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 113826} m_ConnectedBody: {fileID: 5410524} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.000878901919, y: -.179469362, z: .134198532} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15397898 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 143286} m_ConnectedBody: {fileID: 5459794} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0420771427, y: .0879597887, z: -.36699298} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15399018 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190856} m_ConnectedBody: {fileID: 5481256} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0365268067, y: -.0761094391, z: .152214706} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15399364 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188246} m_ConnectedBody: {fileID: 5461500} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.193789035, y: -5.40167093e-08, z: -2.40281224e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 107364} m_IsPrefabParent: 1