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serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15303270 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 187618} m_ConnectedBody: {fileID: 5481204} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.201011986, y: 1.51759281e-08, z: -3.27825546e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15304704 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 146792} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.407227874, y: -.327844173, z: -.00132954866} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: 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bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15304944 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188724} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .062619783, y: .295289367, z: -.125591278} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15305012 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 127716} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.197798818, y: -.218585953, z: -.320795119} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15313768 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191048} m_ConnectedBody: {fileID: 5447038} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0286761876, y: -.142521232, z: .109364919} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15314814 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 170480} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0647320971, y: -.294833541, z: -.125591263} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15315296 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172356} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0401245393, y: -.30947122, z: .0894814208} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15315690 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172580} m_ConnectedBody: {fileID: 5443180} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .022695709, y: -.184713423, z: .0707626939} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15316142 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 151490} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.199358627, y: .217164412, z: -.320795178} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15316396 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 193280} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0601995215, y: -.234468371, z: -.257616878} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15323044 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 159880} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.454262704, y: .000369234069, z: -.40694502} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15325490 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 179498} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0401246659, y: .309471786, z: .0894813985} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15325564 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 197826} m_ConnectedBody: {fileID: 5423864} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.258847773, y: 1.71887223e-07, z: -3.31550837e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15326460 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 181324} m_ConnectedBody: {fileID: 5447984} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.144655496, y: 1.09212213e-08, z: -7.4505806e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15328072 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 111694} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.485736072, y: .186778426, z: .211803913} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15328436 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 148204} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0327701494, y: -.178673908, z: .19024913} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15333272 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 182290} m_ConnectedBody: {fileID: 5414856} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0026476793, y: -.0491834208, z: .137531281} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15333948 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191210} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0585197359, y: .234893292, z: -.257616848} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15334060 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 186226} m_ConnectedBody: {fileID: 5486976} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.1495004, y: 6.21671461e-08, z: -1.76136382e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15334474 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 134474} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.497053504, y: .246255636, z: .137048364} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15335172 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 181812} m_ConnectedBody: {fileID: 5443180} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.155418932, y: 8.45175236e-08, z: -3.1106174e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15335324 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 148156} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.184566766, y: -.286970437, z: -.00823517516} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15335414 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 189194} m_ConnectedBody: {fileID: 5447516} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0359572396, y: -.0883217752, z: .175716147} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15336834 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 116958} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0710685253, y: -1.54552117e-06, z: -.330210358} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15337260 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 176414} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187339932, y: -.313651443, z: -.164519206} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15337710 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 183202} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0327701494, y: .17867294, z: .1902491} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15341132 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 193656} m_ConnectedBody: {fileID: 5474910} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.198786765, y: 3.16649675e-08, z: -2.64495611e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15343456 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100984} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.409564137, y: .324920654, z: -.00132952631} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15343812 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 165902} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.21760194, y: -.155156821, z: -.388180107} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15343846 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 186226} m_ConnectedBody: {fileID: 5413174} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .043070782, y: -.171803698, z: -.137285799} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15344446 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 111124} m_ConnectedBody: {fileID: 5414856} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.188022122, y: -1.29221007e-07, z: -5.0291419e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15345224 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 187570} m_ConnectedBody: {fileID: 5437680} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.156148121, y: 1.17888295e-08, z: -1.9185245e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15347576 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 107358} m_ConnectedBody: {fileID: 5499180} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0102731474, y: -.184008136, z: -.10172905} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15347664 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 189194} m_ConnectedBody: {fileID: 5477964} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.150607035, y: 1.79286076e-07, z: -4.62750904e-08} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15348412 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 122512} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.4608486, y: .147523984, z: -.360829443} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15349328 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 119296} m_ConnectedBody: {fileID: 5474320} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0182473809, y: -.107635722, z: .101830706} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15350558 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172356} m_ConnectedBody: {fileID: 5412136} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0241800249, y: -.0440156087, z: .137181357} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15350858 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 151644} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.48542273, y: .0600480624, z: .273487002} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15351088 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 161762} m_ConnectedBody: {fileID: 5408018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0118821226, y: -.209817469, z: .0425402001} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15353284 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 106160} m_ConnectedBody: {fileID: 5481204} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0141263101, y: -.178672403, z: .0351577066} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15353388 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 137890} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.517329931, y: -.242554516, z: .134074688} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15354496 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 164266} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.437083244, y: .298988074, z: -.125958398} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15355178 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 183202} m_ConnectedBody: {fileID: 5423630} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0082419971, y: -.178674504, z: .0360514037} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15356414 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191048} m_ConnectedBody: {fileID: 5412136} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189567477, y: -1.13621354e-07, z: -1.67987309e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15357402 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 111124} m_ConnectedBody: {fileID: 5469066} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00562289637, y: -.155761898, z: .117688045} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15357752 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 140068} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0606160536, y: -.30947125, z: -.189190298} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15357804 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 114710} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.492257148, y: .132360026, z: .231611878} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15358438 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 198648} m_ConnectedBody: {fileID: 5469066} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.149500474, y: -1.09414032e-07, z: -1.58906914e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15359296 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 185676} m_ConnectedBody: {fileID: 5442780} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .00702170096, y: -.120232821, z: -.0882198811} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15359572 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 177150} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.187903315, y: -.269362926, z: -.249805927} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15360182 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 148070} m_ConnectedBody: {fileID: 5450276} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0345844626, y: -.238394037, z: -.0489655733} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -10 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15364578 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 155924} m_ConnectedBody: {fileID: 5450328} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.000878901919, y: -.179469362, z: .134198532} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15365172 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 166892} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.491373599, y: .00847666524, z: .270731717} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15367718 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 126364} m_ConnectedBody: {fileID: 5480000} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.15194124, y: 9.62754712e-08, z: -2.22586095e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15369318 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 149748} m_ConnectedBody: {fileID: 5447038} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.153693914, y: 1.28056854e-09, z: -1.5180558e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15370604 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 187570} m_ConnectedBody: {fileID: 5454644} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0274188947, y: -.244367257, z: .0165045932} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15370974 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190712} m_ConnectedBody: {fileID: 5487088} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.273810536, y: 3.45986336e-07, z: -1.49942935e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15372536 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 153142} m_ConnectedBody: {fileID: 5423630} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.18816945, y: 1.42059235e-08, z: -1.3038516e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15372768 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 118648} m_ConnectedBody: {fileID: 5451682} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .02367929, y: -.226151362, z: -.0290545896} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15372860 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191248} m_ConnectedBody: {fileID: 5434154} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.252082378, y: 2.23983079e-07, z: -1.04308128e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15374710 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 115316} m_ConnectedBody: {fileID: 5488918} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.151941001, y: -9.49949026e-08, z: -1.92783773e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15375118 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 140068} m_ConnectedBody: {fileID: 5441482} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .014110649, y: -.152287692, z: .0665811896} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15375428 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 182130} m_ConnectedBody: {fileID: 5488918} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0365268067, y: -.0761094391, z: .152214706} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15376570 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191276} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.218706995, y: .153595135, z: -.388180047} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15377460 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175132} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.216283843, y: .0650131404, z: -.428736567} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15379014 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 106786} m_ConnectedBody: {fileID: 5484740} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.00696773781, y: -.0574608296, z: .164152175} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15380724 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 165840} m_ConnectedBody: {fileID: 5438212} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0227635819, y: -.177352026, z: -.0363254324} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15382032 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108862} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.18412365, y: -.320550442, z: -.0956971049} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15382200 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172580} m_ConnectedBody: {fileID: 5474320} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.193789035, y: -5.40167093e-08, z: -2.40281224e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15382384 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 174438} m_ConnectedBody: {fileID: 5428610} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0132627487, y: -.162324548, z: -.0360409655} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15382386 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 148204} m_ConnectedBody: {fileID: 5437758} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0293743797, y: -.127739504, z: -.100677311} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15382744 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 102252} m_ConnectedBody: {fileID: 5499278} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.289268196, y: 2.11160387e-08, z: -3.20374966e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15382910 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 189712} m_ConnectedBody: {fileID: 5477964} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0428990722, y: -.147979483, z: -.120021887} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15383570 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 113938} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.189580441, y: .312302351, z: -.164519235} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15385864 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 162768} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.043798212, y: -.187052965, z: -.119546227} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15386864 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 114124} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.437727302, y: -.271603733, z: -.268352479} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15387014 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 193656} m_ConnectedBody: {fileID: 5484646} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0160814822, y: -.196547046, z: -.0274350625} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15387482 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 117992} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.459780723, y: -.150819123, z: -.360829473} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15388688 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 105514} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.186616421, y: .285641849, z: -.00823518075} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15389042 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 192244} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0421291739, y: .000150789914, z: -.262134224} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 12 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 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m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15390580 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 137864} m_ConnectedBody: {fileID: 5437680} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0218971092, y: -.209815055, z: .0408888385} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15391222 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 165840} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.030085478, y: -1.55098303e-06, z: .227133214} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15392070 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 118648} m_ConnectedBody: {fileID: 5450916} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.155418634, y: 5.41331246e-09, z: -2.62632966e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15392764 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 178680} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.496972919, y: .097612977, z: .239733055} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15393496 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 185020} m_ConnectedBody: {fileID: 5405082} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0427056961, y: -.0876563415, z: -.36699301} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 10 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15393504 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 187618} m_ConnectedBody: {fileID: 5450916} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0216488019, y: -.213463798, z: .0118046682} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15395900 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 153142} m_ConnectedBody: {fileID: 5486976} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0331855193, y: -.207420409, z: -.0429943241} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15396118 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 148070} m_ConnectedBody: {fileID: 5408018} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.149080142, y: 1.12550502e-08, z: -1.6996637e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15396314 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 106160} m_ConnectedBody: {fileID: 5431072} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.0682624131, y: -.178673908, z: -.292424589} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15398486 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 189712} m_ConnectedBody: {fileID: 5438212} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.18795383, y: 1.07567757e-07, z: -1.56462193e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15399024 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 149748} m_ConnectedBody: {fileID: 5450116} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: .0189107917, y: -.213245779, z: .0819589198} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 1 m_YMotion: 1 m_ZMotion: 1 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 30 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 5 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 30 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!153 &15399408 ConfigurableJoint: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 142466} m_ConnectedBody: {fileID: 5428610} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -.193789139, y: 8.7544322e-08, z: -2.4959445e-07} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 17 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 17 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_YDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_AngularYZDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_SlerpDrive: serializedVersion: 2 mode: 0 positionSpring: 0 positionDamper: 0 maximumForce: 3.40282326e+38 m_ProjectionMode: 0 m_ProjectionDistance: .100000001 m_ProjectionAngle: 5 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 111262} m_IsPrefabParent: 1