FWScene fwScene{ FWObject fwFloor{ *grFrameFloor *soFloor } FWFemMesh fwMesh{ *negi8r2s_tex3d // FEM用メッシュ *grNegiFrame // フレーム *soNegi // Solid } PHScene phScene{ gravity = 0 -9.8 0 timeStep = 0.002 numIteration = 10 PHSolid soFloor{ dynamical = false integrate = false *grFloor } PHSolid soNegi{ *negi8r2s_tex3d pose = 1 0 0 0 0 0.2 0 } } GRScene grScene{ GRFrame grNegiFrame{ *negi8r2s_tex3d } GRFrame grFrameFloor{ *grFloor } GRLight light1 { #SprGRRender.h GRMaterialDesc ambient = 0.9 0.9 0.9 1.0 #Vec4f ambient diffuse = 0.5 0.5 0.5 1.9 #Vec4f diffuse specular = 0.1 0.1 0.1 1.0 #Vec4f specular position = 1.0 1.0 1.0 0.0 #Vec4f position range = 10000.0 #float range } } } Import{ path = "grFloor.x" } Import{ path = "./xFiles/negi/negi8r2s.x"} //Import{ path = "./xFiles/negi/negi111.x"} //Import{ path = "./xFiles/negi/negi2212.x"} //Import{ path = "./xFiles/negi/negir30.x"} //Import{ path = "./xFiles/negi/negi8r2sdiv.x"}