xof 0302txt 0064 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template IndexedColor { <1630B820-7842-11cf-8F52-0040333594A3> DWORD index; ColorRGBA indexColor; } template Boolean { <4885AE61-78E8-11cf-8F52-0040333594A3> WORD truefalse; } template Boolean2d { <4885AE63-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v; } template MaterialWrap { <4885AE60-78E8-11cf-8F52-0040333594A3> Boolean u; Boolean v; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshFaceWraps { <4885AE62-78E8-11cf-8F52-0040333594A3> DWORD nFaceWrapValues; Boolean2d faceWrapValues; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template MeshVertexColors { <1630B821-7842-11cf-8F52-0040333594A3> DWORD nVertexColors; array IndexedColor vertexColors[nVertexColors]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } Header{ 1; 0; 1; } Mesh phFryPan3_b03{ 16; 0.17963;0.01161;0.08006;, 0.08629;0.01161;0.17229;, 0.07230;-0.03576;0.15040;, 0.15877;-0.03576;0.06516;, 0.07266;0.01062;0.14656;, 0.15379;0.01062;0.06647;, 0.12252;-0.02790;0.04842;, 0.05461;-0.02790;0.11529;, 0.17963;0.01161;0.08006;, 0.15379;0.01062;0.06647;, 0.07266;0.01062;0.14656;, 0.08629;0.01161;0.17229;, 0.15877;-0.03576;0.06516;, 0.07230;-0.03576;0.15040;, 0.05461;-0.02790;0.11529;, 0.12252;-0.02790;0.04842;; 4; 4;0,1,2,3;, 4;4,5,6,7;, 4;8,9,10,11;, 4;12,13,14,15;; MeshMaterialList { 6; 4; 3, 3, 3, 3;; Material { 0.000000;0.000000;0.000000;1.000000;; 90.000000; 0.940000;0.940000;0.940000;; 0.000000;0.000000;0.000000;; } Material { 0.555200;0.548800;0.564800;1.000000;; 90.000000; 0.940000;0.940000;0.940000;; 0.000000;0.000000;0.000000;; } Material { 0.796800;0.772000;0.800000;1.000000;; 19.000000; 0.230000;0.230000;0.230000;; 0.000000;0.000000;0.000000;; TextureFilename { "tex\\mokume01s.png"; } } Material { 0.800000;0.800000;0.800000;1.000000;; 5.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; } Material { 0.733980;0.733980;0.733980;1.000000;; 6.000000; 0.260000;0.260000;0.260000;; 0.178790;0.178790;0.178790;; TextureFilename { "negiyoko_tex3d_0.png"; } } Material { 0.705750;0.705750;0.705750;1.000000;; 8.000000; 0.360000;0.360000;0.360000;; 0.141150;0.141150;0.141150;; TextureFilename { "negi_around31.PNG"; } } } MeshNormals { 5; 0.619415;-0.471544;0.627671;, -0.296078;0.906747;-0.300247;, -0.520439;0.671240;-0.527807;, -0.025059;0.999364;-0.025372;, -0.144295;-0.978636;-0.146457;; 4; 4;0,0,0,0;, 4;1,1,2,2;, 4;3,1,1,3;, 4;4,4,4,4;; } MeshTextureCoords { 16; 0.500000;0.000000;, 0.583330;0.000000;, 0.583330;1.000000;, 0.500000;1.000000;, 0.583330;0.000000;, 0.500000;0.000000;, 0.500000;1.000000;, 0.583330;1.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } }