<?xml version="1.0" encoding="shift_jis"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="doxygen" ProjectGUID="{1B698B7A-7D95-4A7E-BBA4-B22250083FDC}" Keyword="MakeFileProj"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="0"> <Tool Name="VCNMakeTool" BuildCommandLine="cd .. SpringheadDoc.bat" Output="../html/index.html"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="0"> <Tool Name="VCNMakeTool" Output="doxygen.exe"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="docsrc" Filter=""> <File RelativePath="..\docsrc\00Index.h"> </File> <Filter Name="01UsersGuide" Filter=""> <File RelativePath="..\docsrc\01UsersGuide\00Index.h"> </File> <File RelativePath="..\docsrc\01UsersGuide\01Introduction.h"> </File> <File RelativePath="..\docsrc\01UsersGuide\02GettngStarted.h"> </File> <File RelativePath="..\docsrc\01UsersGuide\03Concept.h"> </File> <File RelativePath="..\docsrc\01UsersGuide\04ApiBasic.h"> </File> <File RelativePath="..\docsrc\01UsersGuide\05ApiDetail.h"> </File> </Filter> <Filter Name="02Tutorial" Filter=""> <File RelativePath="..\docsrc\02Tutorial\00Index.h"> </File> </Filter> <Filter Name="03ReferenceManual" Filter=""> <File RelativePath="..\docsrc\03ReferenceManual\00Index.h"> </File> </Filter> </Filter> <Filter Name="APIHeader" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> <File RelativePath="..\SprBase.h"> </File> <File RelativePath="..\Collision\SprCDShape.h"> </File> <File RelativePath="..\SprCollision.h"> </File> <File RelativePath="..\SprFoundation.h"> </File> <File RelativePath="..\SprGraphics.h"> </File> <File RelativePath="..\Graphics\SprGRRender.h"> </File> <File RelativePath="..\Graphics\SprGRSdk.h"> </File> <File RelativePath="..\Springhead.h"> </File> <File RelativePath="..\Foundation\SprObject.h"> </File> <File RelativePath="..\Physics\SprPHDef.h"> </File> <File RelativePath="..\Physics\SprPHEngine.h"> </File> <File RelativePath="..\Physics\SprPHJoint.h"> </File> <File RelativePath="..\Physics\SprPHScene.h"> </File> <File RelativePath="..\Physics\SprPHSdk.h"> </File> <File RelativePath="..\Physics\SprPHSolid.h"> </File> <File RelativePath="..\SprPhysics.h"> </File> <File RelativePath="..\Foundation\SprScene.h"> </File> </Filter> <Filter Name="Base" Filter=""> <File RelativePath="..\..\src\Base\Affine.h"> </File> <File RelativePath="..\..\src\Base\Base.h"> </File> <File RelativePath="..\..\src\Base\BaseDebug.h"> </File> <File RelativePath="..\..\src\Base\BaseUtility.h"> </File> <File RelativePath="..\..\src\Base\Env.h"> </File> <File RelativePath="..\..\src\Base\TinyMat.h"> </File> <File RelativePath="..\..\src\Base\TinyVec.h"> </File> <File RelativePath="..\..\src\Base\TMatrix.h"> </File> <File RelativePath="..\..\src\Base\TMatrixUtility.h"> </File> <File RelativePath="..\..\src\Base\TQuaternion.h"> </File> <File RelativePath="..\..\src\Base\TVector.h"> </File> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>