<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Trace|Win32"> <Configuration>Trace</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Trace|x64"> <Configuration>Trace</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{119C4D16-1167-4F16-8A4D-01511BCD8C4B}</ProjectGuid> <Keyword>MakeFileProj</Keyword> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Trace|Win32'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Trace|x64'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Trace|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Trace|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <NMakeOutput> </NMakeOutput> <NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <NMakeBuildCommandLine>RunSwig_EmbPython.bat</NMakeBuildCommandLine> <NMakeReBuildCommandLine>del EPBase.cpp && RunSwig_EmbPython.bat</NMakeReBuildCommandLine> <NMakeCleanCommandLine>del EPBase.cpp</NMakeCleanCommandLine> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <NMakeOutput /> <NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <NMakeBuildCommandLine>RunSwig_EmbPython.bat</NMakeBuildCommandLine> <NMakeReBuildCommandLine>del EPBase.cpp && RunSwig_EmbPython.bat</NMakeReBuildCommandLine> <NMakeCleanCommandLine>del EPBase.cpp</NMakeCleanCommandLine> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <NMakeOutput>EmbPython_RunSwig10.exe</NMakeOutput> <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <NMakeBuildCommandLine>RunSwig_EmbPython.bat</NMakeBuildCommandLine> <NMakeReBuildCommandLine>del EPBase.cpp && RunSwig_EmbPython.bat</NMakeReBuildCommandLine> <NMakeCleanCommandLine>del EPBase.cpp</NMakeCleanCommandLine> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <NMakeOutput>EmbPython_RunSwig10.exe</NMakeOutput> <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <NMakeBuildCommandLine>RunSwig_EmbPython.bat</NMakeBuildCommandLine> <NMakeReBuildCommandLine>del EPBase.cpp && RunSwig_EmbPython.bat</NMakeReBuildCommandLine> <NMakeCleanCommandLine>del EPBase.cpp</NMakeCleanCommandLine> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Trace|Win32'"> <NMakeOutput>EmbPython_RunSwig10.exe</NMakeOutput> <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <NMakeBuildCommandLine>RunSwig_EmbPython.bat</NMakeBuildCommandLine> <NMakeReBuildCommandLine>del EPBase.cpp && RunSwig_EmbPython.bat</NMakeReBuildCommandLine> <NMakeCleanCommandLine>del EPBase.cpp</NMakeCleanCommandLine> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Trace|x64'"> <NMakeOutput>EmbPython_RunSwig10.exe</NMakeOutput> <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <NMakeBuildCommandLine>RunSwig_EmbPython.bat</NMakeBuildCommandLine> <NMakeReBuildCommandLine>del EPBase.cpp && RunSwig_EmbPython.bat</NMakeReBuildCommandLine> <NMakeCleanCommandLine>del EPBase.cpp</NMakeCleanCommandLine> </PropertyGroup> <ItemDefinitionGroup> </ItemDefinitionGroup> <ItemGroup> <None Include="Base.i" /> <None Include="Collision.i" /> <None Include="Creature.i" /> <None Include="FileIO.i" /> <None Include="Foundation.i" /> <None Include="Framework.i" /> <None Include="Graphics.i" /> <None Include="HumanInterface.i" /> <None Include="Physics.i" /> <None Include="readme.txt" /> <None Include="Utility\EPObject.i" /> <None Include="Utility\PyPTM.i" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\include\EmbPython\EmbPython.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPApp.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPBase.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPCollision.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPCreature.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPFileIO.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPFoundation.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPFramework.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPGraphics.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPHumanInterface.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPInterpreter.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPPhysics.h" /> <ClInclude Include="..\..\include\EmbPython\SprEPUtility.h" /> <ClInclude Include="..\..\include\EmbPython\Utility\SprEPCast.h" /> <ClInclude Include="..\..\include\EmbPython\Utility\SprEPObject.h" /> <ClInclude Include="..\..\include\Foundation\SprUTCriticalSection.h" /> <ClInclude Include="EPBase.h" /> <ClInclude Include="EPCollision.h" /> <ClInclude Include="EPCreature.h" /> <ClInclude Include="EPFileIO.h" /> <ClInclude Include="EPFoundation.h" /> <ClInclude Include="EPFramework.h" /> <ClInclude Include="EPGraphics.h" /> <ClInclude Include="EPHumanInterface.h" /> <ClInclude Include="EPPhysics.h" /> <ClInclude Include="EPUtility.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\Foundation\UTCriticalSection.cpp" /> <ClCompile Include="EPBase.cpp" /> <ClCompile Include="EPCollision.cpp" /> <ClCompile Include="EPCreature.cpp" /> <ClCompile Include="EPFileIO.cpp" /> <ClCompile Include="EPFoundation.cpp" /> <ClCompile Include="EPFramework.cpp" /> <ClCompile Include="EPGraphics.cpp" /> <ClCompile Include="EPHumanInterface.cpp" /> <ClCompile Include="EPInterpreter.cpp" /> <ClCompile Include="EPPhysics.cpp" /> <ClCompile Include="EPUtility.cpp" /> <ClCompile Include="SprPythonDLL.cpp" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>