# Do not edit. RunSwig.bat will update this file. //%ignore Spr::CRCreatureIf::CreateBody; //%ignore Spr::CRCreatureIf::CreateEngine; //%ignore Spr::CRSdkIf::CreateCreature; //%ignore Spr::CRSdk::CreateSdk; %module Creature %include "../../include/SprBase.h" %include "../../include/Base/Env.h" %include "../../include/Foundation/SprObject.h" %include "../../include/Foundation/SprScene.h" %include "../../include/Creature/SprCRBody.h" %include "../../include/Creature/SprCRBone.h" %include "../../include/Creature/SprCREngine.h" %include "../../include/Creature/SprCRController.h" %include "../../include/Creature/SprCRCreature.h" %include "../../include/Creature/SprCRReachController.h" %include "../../include/Creature/SprCRSdk.h" %include "../../include/Creature/SprCRTouchSensor.h" %include "../../include/Creature/SprCRVisualSensor.h" /* #define DOUBLECOLON :: %include "../../include/Springhead.h" %include "../../include/base/Env.h" %include "../../include/Foundation/SprObject.h" %include "../../include/Foundation/SprScene.h" %include "../../include/Foundation/SprUTTimer.h" %include "../../include/Collision/SprCDShape.h" %include "../../include/Physics/SprPHDef.h" %include "../../include/Physics/SprPHEngine.h" %include "../../include/Physics/SprPHFemMesh.h" %include "../../include/Physics/SprPHFemMeshNew.h" %include "../../include/Physics/SprPHHaptic.h" %include "../../include/Physics/SprPHIK.h" %include "../../include/Physics/SprPHJoint.h" %include "../../include/Physics/SprPHJointLimit.h" %include "../../include/Physics/SprPHJointMotor.h" %include "../../include/Physics/SprPHNodeHandlers.h" %include "../../include/Physics/SprPHOpObj.h" %include "../../include/Physics/SprPHScene.h" %include "../../include/Physics/SprPHSdk.h" %include "../../include/Physics/SprPHSkeleton.h" %include "../../include/Physics/SprPHSolid.h" %include "../../include/Creature/SprCRBody.h" %include "../../include/Creature/SprCRBone.h" %include "../../include/Creature/SprCRController.h" %include "../../include/Creature/SprCRCreature.h" %include "../../include/Creature/SprCREngine.h" %include "../../include/Creature/SprCRReachController.h" %include "../../include/Creature/SprCRSdk.h" %include "../../include/Creature/SprCRTouchSensor.h" %include "../../include/Creature/SprCRVisualSensor.h" %include "../../include/Base/BaseDebug.h" %include "../../src/Foundation/UTTypeDesc.h" %include "../Foundation/Foundation.h" %include "../Foundation/Object.h" %include "../Foundation/Scene.h" %include "../Foundation/UTBaseType.h" %include "../Foundation/UTClapack.h" %include "../Foundation/UTDllLoader.h" %include "../Foundation/UTDllLoaderImpl.h" %include "../Foundation/UTLoadContext.h" %include "../Foundation/UTLoadHandler.h" %include "../Foundation/UTMMTimer.h" %include "../Foundation/UTPath.h" %include "../Foundation/UTPreciseTimer.h" %include "../Foundation/UTQPTimer.h" %include "../Foundation/UTSocket.h" %include "../Foundation/UTTimer.h" %include "../Foundation/UTTypeDesc.h" %include "../Collision/CDBox.h" %include "../Collision/CDCapsule.h" %include "../Collision/CDConvex.h" %include "../Collision/CDConvexMesh.h" %include "../Collision/CDConvexMeshInterpolate.h" %include "../Collision/CDCutRing.h" %include "../Collision/CDDetectorImp.h" %include "../Collision/CDQuickHull2D.h" %include "../Collision/CDQuickHull2DImp.h" %include "../Collision/CDQuickHull3D.h" %include "../Collision/CDQuickHull3DImp.h" %include "../Collision/CDRoundCone.h" %include "../Collision/CDShape.h" %include "../Collision/CDSphere.h" %include "../Collision/Collision.h" %include "../Physics/PHAxisIndex.h" %include "../Physics/PHBallJoint.h" %include "../Physics/PHConstraint.h" %include "../Physics/PHConstraintEngine.h" %include "../Physics/PHContactDetector.h" %include "../Physics/PHContactPoint.h" %include "../Physics/PHContactSurface.h" %include "../Physics/PHEngine.h" %include "../Physics/PHFemBase.h" %include "../Physics/PHFemCollision.h" %include "../Physics/PHFemEngine.h" %include "../Physics/PHFemMesh.h" %include "../Physics/PHFemMeshNew.h" %include "../Physics/PHFemMeshThermo.h" %include "../Physics/PHFemPorousWOMove.h" %include "../Physics/PHFemThermo.h" %include "../Physics/PHFemVibration.h" %include "../Physics/PHFixJoint.h" %include "../Physics/PHForceField.h" %include "../Physics/PHGear.h" %include "../Physics/PHGenericJoint.h" %include "../Physics/PHHapticEngine.h" %include "../Physics/PHHapticEngineImpulse.h" %include "../Physics/PHHapticEngineLD.h" %include "../Physics/PHHapticEngineLDDev.h" %include "../Physics/PHHapticEngineMultiBase.h" %include "../Physics/PHHapticEngineSingleBase.h" %include "../Physics/PHHapticPointer.h" %include "../Physics/PHHapticRender.h" %include "../Physics/PHHingeJoint.h" %include "../Physics/PHIKActuator.h" %include "../Physics/PHIKEndEffector.h" %include "../Physics/PHIKEngine.h" %include "../Physics/PHJoint.h" %include "../Physics/PHJointLimit.h" %include "../Physics/PHJointMotor.h" %include "../Physics/PHOpDecompositionMethods.h" %include "../Physics/PHOpEngine.h" %include "../Physics/PHOpGroup.h" %include "../Physics/PHOpObj.h" %include "../Physics/PHOpParticle.h" %include "../Physics/PHPathJoint.h" %include "../Physics/PHPenaltyEngine.h" %include "../Physics/PHPoseSpring.h" %include "../Physics/PHScene.h" %include "../Physics/PHSdk.h" %include "../Physics/PHSkeleton.h" %include "../Physics/PHSliderJoint.h" %include "../Physics/PHSolid.h" %include "../Physics/PHSpatial.h" %include "../Physics/PHSpring.h" %include "../Physics/PHTreeNode.h" %include "../Physics/Physics.h" %include "../Physics/RingBuffer.h" %include "../Creature/CRBody.h" %include "../Creature/CRBone.h" %include "../Creature/CRCreature.h" %include "../Creature/CREngine.h" %include "../Creature/CRGazeController.h" %include "../Creature/CRGrabController.h" %include "../Creature/CRReachController.h" %include "../Creature/CRSdk.h" %include "../Creature/CRTouchSensor.h" %include "../Creature/CRTrajectoryController.h" %include "../Creature/CRVisualSensor.h" */