# ====================================================================== # FILE: # NameManager.ini # # NOTE: # Definitions in this file assume that macro 'TOPDIR' is already # set in the dictionary and passed to KvFile.read(). # 'TOPDIR' should specify the top directory name of Sprinthead2 # system (e.g. 'C:/Project/Sprinthead2'). # # ---------------------------------------------------------------------- # VERSION: # Ver 1.0 2016/01/16 F.Kanehori First release version. # ====================================================================== # directories # BINDIR = $(TOPDIR)/bin SRCDIR = $(TOPDIR)/src INCDIR = $(TOPDIR)/include ETCDIR = $(SRCDIR)/RunSwig SWIGDIR = $(BINDIR)/swig SPRCSHARP = $(SRCDIR)/SprCSharp SUBDIR_SRC = SprCSharp SUBDIR_IMP = SprImport SUBDIR_EXP = SprExport CS_SRC = $(SPRCSHARP)/$(SUBDIR_SRC) CS_IMP = $(SPRCSHARP)/$(SUBDIR_IMP) CS_EXP = $(SPRCSHARP)/$(SUBDIR_EXP) TARGETMANAGER = $(SPRCSHARP)/TargetManager NAMENMANAGER = $(SPRCSHARP)/NameManager RUNSWIGCSHARP = $(SPRCSHARP)/RunSwig_CSharp # programs and scripts # SWIG = $(SWIGDIR)/swig_sprcs.exe MAKE = nmake CSHARPCLEAN = $(RUNSWIGCSHARP)/RunSwig_Clean.bat CSHARPSWIG = CSharpSwig.bat # files # PROJSFILE = $(ETCDIR)/do_swigall.projs TARGETFILE = $(TARGETMANAGER)/target.last SIGNATUREFILE = $(SPRCSHARP)/swig_sprcs.signature WRAPPERSBUILTFILE = $(SPRCSHARP)/wrappers.built WRAPPERFILE_SRC = wrapper.cs WRAPPERFILE_INP = wrapper.cs WRAPPERFILE_EXP = wrapper.cpp MOD_WRAPPERFILE_SRC = module.wrapper.cs MOD_WRAPPERFILE_IMP = module.wrapper.cs MOD_WRAPPERFILE_EXP = module.wrapper.cpp PROLOGUEFILE_SRC = $(MOD_WRAPPERFILE_SRC).prologue PROLOGUEFILE_IMP = $(MOD_WRAPPERFILE_IMP).prologue PROLOGUEFILE_EXP = $(MOD_WRAPPERFILE_EXP).prologue #end: NameManager.ini