DebugDll Win32 DebugDll x64 Debug Win32 Debug x64 ReleaseDll Win32 ReleaseDll x64 Release Win32 Release x64 Trace Win32 Trace x64 Creature {A1B0BC81-160A-4638-80DC-D00D23DF88DB} Creature Win32Proj StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte StaticLibrary MultiByte <_ProjectFileVersion>10.0.30319.1 .\ .\ .\ .\ .\$(Configuration)10$(PlatformName)\ .\$(Configuration)10$(PlatformName)\ .\$(Configuration)10$(PlatformName)\ .\DebugDll\ .\ .\ .\ .\ .\ .\ .\$(Configuration)10$(PlatformName)\ .\$(Configuration)10$(PlatformName)\ .\$(Configuration)10$(PlatformName)\ .\$(Configuration)10$(PlatformName)\ .\$(Configuration)10$(PlatformName)\ ReleaseDll\ $(ProjectName)10D $(ProjectName)10D $(ProjectName)10MD $(ProjectName)10MD $(ProjectName)10 $(ProjectName)10T $(ProjectName)10 $(ProjectName)10 $(ProjectName)10M $(ProjectName)10M Disabled AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks MultiThreadedDebug true NotUsing Level3 ProgramDatabase 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10D.lib Disabled AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks MultiThreadedDebug true NotUsing Level3 ProgramDatabase 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10D.lib ..\Foundation\RunSwig.bat Creature Foundation Disabled AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks MultiThreadedDebugDLL true NotUsing Level3 ProgramDatabase 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10MD.lib ..\Foundation\RunSwig.bat Creature Foundation Disabled AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks MultiThreadedDebugDLL true NotUsing Level3 ProgramDatabase 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10MD.lib MaxSpeed AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded false NotUsing Level3 ProgramDatabase FastCall Default 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10.lib MaxSpeed Default true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded false NotUsing Level3 FastCall Default 4244; 4305;%(DisableSpecificWarnings) true $(PROJECTNAME)10.lib MaxSpeed AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded false NotUsing Level3 ProgramDatabase FastCall Default 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10.lib MaxSpeed AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreaded false NotUsing Level3 ProgramDatabase FastCall Default 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10.lib ..\Foundation\RunSwig.bat Creature Foundation MaxSpeed AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDLL false NotUsing Level3 ProgramDatabase FastCall Default 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10M.lib ..\Foundation\RunSwig.bat Creature Foundation MaxSpeed AnySuitable true Speed ../..\include;../..\src;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDLL false NotUsing Level3 ProgramDatabase FastCall Default 4244; 4305;%(DisableSpecificWarnings) $(PROJECTNAME)10M.lib ..\Foundation\RunSwig.bat Creature Physics Collision Foundation ..\Foundation\RunSwig.bat Creature Physics Collision Foundation CreatureStub.cpp CreatureStub.cpp ..\Foundation\RunSwig.bat Creature Physics Collision Foundation ..\Foundation\RunSwig.bat Creature Physics Collision Foundation ..\Foundation\RunSwig.bat Creature Physics Collision Foundation CreatureStub.cpp CreatureStub.cpp CreatureStub.cpp ..\Foundation\RunSwig.bat Creature Physics Collision Foundation ..\Foundation\RunSwig.bat Creature Physics Collision Foundation ..\Foundation\RunSwig.bat Creature Physics Collision Foundation ..\Foundation\RunSwig.bat Creature Physics Collision Foundation ..\Foundation\RunSwig.bat Creature Physics Collision Foundation CreatureStub.cpp CreatureStub.cpp CreatureStub.cpp CreatureStub.cpp CreatureStub.cpp SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs) SprCRBody.h;SprCRBone.h;SprCRController.h;SprCRCreature.h;SprCREngine.h;SprCRSdk.h;SprCRTouchSensor.h;SprCRVisualSensor.h;%(AdditionalInputs)