<?xml version="1.0" encoding="shift_jis"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="Creature" ProjectGUID="{A1B0BC81-160A-4638-80DC-D00D23DF88DB}" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug8" IntermediateDirectory="Debug8" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" CommandLine="..\Foundation\RunSwig.bat Creature Foundation" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="4" InlineFunctionExpansion="2" EnableIntrinsicFunctions="true" FavorSizeOrSpeed="1" AdditionalIncludeDirectories=""$(SPRINGHEAD2)\include";"$(SPRINGHEAD2)\src"" PreprocessorDefinitions="WIN32;NDEBUG;_LIB" MinimalRebuild="false" BasicRuntimeChecks="3" RuntimeLibrary="1" BufferSecurityCheck="true" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="false" DebugInformationFormat="3" DisableSpecificWarnings="4244; 4305" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/../$(ProjectName)8D.lib" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release8" IntermediateDirectory="Release8" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" CommandLine="..\Foundation\RunSwig.bat Creature Foundation" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="2" EnableIntrinsicFunctions="true" FavorSizeOrSpeed="1" AdditionalIncludeDirectories=""$(SPRINGHEAD2)\include";"$(SPRINGHEAD2)\src"" PreprocessorDefinitions="WIN32;NDEBUG;_LIB" StringPooling="true" RuntimeLibrary="0" BufferSecurityCheck="false" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="false" DebugInformationFormat="3" CallingConvention="1" CompileAs="0" DisableSpecificWarnings="4244; 4305" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/../$(ProjectName)8.lib" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="src" > <File RelativePath=".\CRBody.cpp" > </File> <File RelativePath=".\CRBody.h" > </File> <File RelativePath=".\CRCreature.cpp" > </File> <File RelativePath=".\CRCreature.h" > </File> <File RelativePath=".\CreatureStub.cpp" > </File> <File RelativePath=".\CRRegisterTypeDesc.cpp" > </File> <File RelativePath=".\CRSdk.cpp" > </File> <File RelativePath=".\CRSdk.h" > </File> <File RelativePath=".\IfStubCreature.h" > </File> <Filter Name="CREngine" > <File RelativePath=".\CREngine.cpp" > </File> <File RelativePath=".\CREngine.h" > </File> <Filter Name="Controller" > <File RelativePath=".\CRAttentionController.cpp" > </File> <File RelativePath=".\CRAttentionController.h" > </File> <File RelativePath=".\CREyeController.cpp" > </File> <File RelativePath=".\CREyeController.h" > </File> <File RelativePath=".\CRGazeController.cpp" > </File> <File RelativePath=".\CRGazeController.h" > </File> <File RelativePath=".\CRGrabController.cpp" > </File> <File RelativePath=".\CRGrabController.h" > </File> <File RelativePath=".\CRNeckController.cpp" > </File> <File RelativePath=".\CRNeckController.h" > </File> <File RelativePath=".\CRReachingController.cpp" > </File> <File RelativePath=".\CRReachingController.h" > </File> </Filter> <Filter Name="Sensor" > <File RelativePath=".\CRTouchSensor.cpp" > </File> <File RelativePath=".\CRTouchSensor.h" > </File> <File RelativePath=".\CRVisualSensor.cpp" > </File> <File RelativePath=".\CRVisualSensor.h" > </File> </Filter> </Filter> <Filter Name="CRScene" > <File RelativePath=".\CRScene.cpp" > </File> <File RelativePath=".\CRScene.h" > </File> </Filter> <Filter Name="CRBodyGenerator" > <File RelativePath=".\CRBodyGenerator\CRBallHumanBodyGen.cpp" > </File> <File RelativePath=".\CRBodyGenerator\CRBallHumanBodyGen.h" > </File> <File RelativePath=".\CRBodyGenerator\CRBodyGen.cpp" > </File> <File RelativePath=".\CRBodyGenerator\CRBodyGen.h" > </File> <File RelativePath=".\CRBodyGenerator\CRDebugLinkBodyGen.cpp" > </File> <File RelativePath=".\CRBodyGenerator\CRDebugLinkBodyGen.h" > </File> <File RelativePath=".\CRBodyGenerator\CRFourLegsAnimalBodyGen.cpp" > </File> <File RelativePath=".\CRBodyGenerator\CRFourLegsAnimalBodyGen.h" > </File> <File RelativePath=".\CRBodyGenerator\CRFourLegsTinyAnimalBodyGen.cpp" > </File> <File RelativePath=".\CRBodyGenerator\CRFourLegsTinyAnimalBodyGen.h" > </File> <File RelativePath=".\CRBodyGenerator\CRHingeHumanBodyGen.cpp" > </File> <File RelativePath=".\CRBodyGenerator\CRHingeHumanBodyGen.h" > </File> <File RelativePath=".\CRBodyGenerator\CRTrunkFootHumanBodyGen.cpp" > </File> <File RelativePath=".\CRBodyGenerator\CRTrunkFootHumanBodyGen.h" > </File> </Filter> </Filter> <Filter Name="include" > <File RelativePath="..\..\include\Creature\SprCRBody.h" > </File> <File RelativePath="..\..\include\Creature\SprCRCreature.h" > </File> <File RelativePath="..\..\include\SprCreature.h" > </File> <File RelativePath="..\..\include\Creature\SprCRSdk.h" > </File> <Filter Name="CRScene" > <File RelativePath="..\..\include\Creature\SprCRScene.h" > </File> </Filter> <Filter Name="CREngine" > <File RelativePath="..\..\include\Creature\SprCREngine.h" > </File> <Filter Name="Controller" > <File RelativePath="..\..\include\Creature\SprCRGazeController.h" > </File> <File RelativePath="..\..\include\Creature\SprCRReachController.h" > </File> </Filter> <Filter Name="Sensor" > <File RelativePath="..\..\include\Creature\SprCRTouchSensor.h" > </File> <File RelativePath="..\..\include\Creature\SprCRVisualSensor.h" > </File> </Filter> </Filter> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>