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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
| CDBounds (const Vec3d &min0, const Vec3d &max0) | |
| void | set (const Vec3d &min0, const Vec3d &max0) |
| void | clamp (Vec3f &pos) |
| bool | isEmpty () const |
| void | minimum (Vec3f &self, Vec3f &other) |
| void | maximum (Vec3f &self, Vec3f &other) |
Public 変数 | |
| Vec3f | min |
| Vec3f | max |