Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
void | Init () |
virtual double | Objective (double const *x, int n) |
Public 変数 | |
JointTrajectory< NSUB > | jt [nJoints] |
Static Public 変数 | |
static const int | nJoints = 2 |