[[Japanese Version>examples]]
[[Japanese Version>SprBlender_examples]]
* Example use of SprBlender [#f3de6a77]
** Function and tests [#ia3b684c]
 [[nico nico video>http://www.nicovideo.jp/watch/sm19212821]]
Introduction of function and application of elements such as solids, joints and IK.

** Interactive Creature Demo [#m6ff89f5]
Interaction with a simulation based character.
The motion of character is generated by simulation of the sensory motor system of the character and the environment.
[['Reactive Virtual Creatures for Dexterous Physical Interactions' Motion in Games 2011>http://haselab.net/files/paperDB_uploads/pdf-p2s6injy.pdf]]
Creation of body and adjustments of motions are done on SprBlender.