| AddChildObject(SGObject *o, SGScene *s) | Spr::SGObject |  [inline, virtual] | 
  | ChildCandidates() | Spr::SGObject |  [virtual] | 
  | ChildObject(size_t i) | Spr::SGObject |  [inline, virtual] | 
  | DelChildObject(SGObject *o, SGScene *s) | Spr::SGObject |  [inline, virtual] | 
  | doc | Spr::SGObject |  | 
  | GetName() const  | Spr::SGObject |  [inline] | 
  | GetNameSpace() const  | Spr::SGObject |  [inline] | 
  | Loaded(SGScene *scene) | Spr::SGObject |  [inline, virtual] | 
  | NChildObjects() | Spr::SGObject |  [inline, virtual] | 
  | NReferenceObjects() | Spr::SGObject |  [inline, virtual] | 
  | Print(std::ostream &os) const  | Spr::SGObject |  [virtual] | 
  | ReferenceObject(size_t i) | Spr::SGObject |  [inline, virtual] | 
  | ReleaseDoc() | Spr::SGObject |  [inline, virtual] | 
  | Render(SGFrame *n, GRRender *render) | Spr::D3Mesh |  [virtual] | 
  | Set(GRMesh *gm, SGScene *s) | Spr::D3Mesh |  | 
  | SetName(const char *n, SGScene *s) | Spr::SGObject |  | 
  | typeInfo | Spr::D3Mesh |  [static] | 
  | userData | Spr::SGObject |  | 
  | ~SGObject() | Spr::SGObject |  [virtual] |