BeginScene() | Spr::WXD3DDevice | |
CanDraw() | Spr::WXD3DDevice | [inline] |
ClassID() const | Spr::WXUnknown | [virtual] |
Clear(DWORD Count, CONST D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) | Spr::WXD3DDevice | |
Create(HWND hw, UINT adapter=D3DADAPTER_DEFAULT, D3DDEVTYPE deviceType=D3DDEVTYPE_HAL, DWORD behaviorFlags=D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_FPU_PRESERVE) | Spr::WXD3DDevice | |
EndScene() | Spr::WXD3DDevice | |
Fullscreen() | Spr::WXD3DDevice | |
GetSurfaceSize() | Spr::WXD3DDevice | |
GetViewportSize() | Spr::WXD3DDevice | |
hFocusWindow | Spr::WXD3DDevice | |
InterfaceID() const | Spr::WXInterface< IDirect3DDevice9,&IID_IDirect3DDevice9 > | [inline, virtual] |
intf | Spr::WXUnknown | [protected] |
IsFullscreen() | Spr::WXD3DDevice | [inline] |
Spr::WXUnknown::operator=(const WXUnknown &o) | Spr::WXUnknown | |
Present(CONST RECT *pSourceRect=NULL, CONST RECT *pDestRect=NULL, HWND hDestWindowOverride=NULL, CONST RGNDATA *pDirtyRegion=NULL) | Spr::WXD3DDevice | |
presentParameters | Spr::WXD3DDevice | |
Release() | Spr::WXUnknown | [virtual] |
Resize(Vec2f size, HWND wnd=NULL) | Spr::WXD3DDevice | |
SetViewport(Vec2f sz, Vec2f pos=Vec2f(), float minZ=0.0f, float maxZ=1.0f) | Spr::WXD3DDevice | |
Window() | Spr::WXD3DDevice | |
winMan | Spr::WXD3DDevice | |
WXD3DDevice() | Spr::WXD3DDevice | [inline] |
WXUnknown(const WXUnknown &u) | Spr::WXUnknown | |
WXUnknown(IUnknown *i=NULL) | Spr::WXUnknown | |
~WXUnknown() | Spr::WXUnknown | [virtual] |