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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
FWGroundConstraint (double w, Vec3d n) | |
double | CalcEvalFunc () |
void | Init () |
Public 変数 | |
Vec3d | cNormal |
PHSolidIf * | cSolid |
Posed | initialPose |
double | cWeight |
Vec3d | contactForce |
Vec3d | contactPoint |