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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
| FWUngroundedConstraint (double w, Vec3i a, Vec3d n=Vec3d()) | |
| double | CalcEvalFunc () |
| void | Init () |
Public 変数 | |
| Vec3i | cAxis |
| Vec3d | normal |
| PHSolidIf * | cSolid |
| Posed | initialPose |
| double | cWeight |