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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
FWUngroundedConstraint (double w, Vec3i a, Vec3d n=Vec3d()) | |
double | CalcEvalFunc () |
void | Init () |
Public 変数 | |
Vec3i | cAxis |
Vec3d | normal |
PHSolidIf * | cSolid |
Posed | initialPose |
double | cWeight |