![]() |
Springhead
An open source physics engine for virtual reality, haptics and motion generation.
|
Public メソッド | |
void | Recalc (std::vector< Vec3f > vertices) |
bool | InsideGrahamConvexHull (Vec3f v) |
double | Eval (Vec3f v) |
Vec3f * | GetVertices () |
Public 変数 | |
std::vector< Vec3f > | hull |
Vec3f | center |
Vec3d | normal |
double | dist |