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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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ヒンジジョイント人体モデルのデスクリプタ
#include <CRHingeHumanBodyGen.h>
Public 変数 | |
double | bodyMass |
体重 | |
double | waistHeight |
サイズに関するパラメータ | |
double | waistBreadth |
double | waistThickness |
double | abdomenHeight |
double | abdomenBreadth |
double | abdomenThickness |
double | chestHeight |
double | chestBreadth |
double | chestThickness |
double | neckLength |
double | neckDiameter |
double | headDiameter |
double | upperArmLength |
double | upperArmDiameter |
double | lowerArmLength |
double | lowerArmDiameter |
double | handLength |
double | handBreadth |
double | handThickness |
double | upperLegLength |
double | upperLegDiameter |
double | interLegDistance |
double | lowerLegLength |
double | lowerLegDiameter |
double | footLength |
double | footBreadth |
double | footThickness |
double | ankleToeDistance |
double | vertexToEyeHeight |
double | occiputToEyeDistance |
double | eyeDiameter |
double | interpupillaryBreadth |
double | spring |
関節バネダンパ係数 | |
double | damper |
double | springWaistAbdomen |
各関節のバネダンパ | |
double | damperWaistAbdomen |
double | springAbdomenChest |
double | damperAbdomenChest |
double | springChestNeckX |
double | damperChestNeckX |
double | springChestNeckY |
double | damperChestNeckY |
double | springChestNeckZ |
double | damperChestNeckZ |
double | springNeckHeadX |
double | damperNeckHeadX |
double | springNeckHeadZ |
double | damperNeckHeadZ |
double | springShoulderZ |
double | damperShoulderZ |
double | springShoulderX |
double | damperShoulderX |
double | springShoulderY |
double | damperShoulderY |
double | springElbow |
double | damperElbow |
double | springWristY |
double | damperWristY |
double | springWristX |
double | damperWristX |
double | springWristZ |
double | damperWristZ |
double | springWaistLegZ |
double | damperWaistLegZ |
double | springWaistLegX |
double | damperWaistLegX |
double | springWaistLegY |
double | damperWaistLegY |
double | springKnee |
double | damperKnee |
double | springAnkleY |
double | damperAnkleY |
double | springAnkleX |
double | damperAnkleX |
double | springAnkleZ |
double | damperAnkleZ |
double | springEyeY |
double | damperEyeY |
double | springEyeX |
double | damperEyeX |
Vec3d | posRightUpperArm |
関節取り付け角度・位置 | |
Quaterniond | oriRightUpperArm |
Quaterniond | oriRightLowerArm |
Quaterniond | oriRightHand |
Vec2d | rangeWaistAbdomen |
可動域制限 | |
Vec2d | rangeAbdomenChest |
Vec2d | rangeChestNeckX |
Vec2d | rangeChestNeckY |
Vec2d | rangeChestNeckZ |
Vec2d | rangeNeckHeadX |
Vec2d | rangeNeckHeadZ |
Vec2d | rangeShoulderZ |
Vec2d | rangeShoulderX |
Vec2d | rangeShoulderY |
Vec2d | rangeElbow |
Vec2d | rangeWristY |
Vec2d | rangeWristX |
Vec2d | rangeWristZ |
Vec2d | rangeWaistLegZ |
Vec2d | rangeWaistLegX |
Vec2d | rangeWaistLegY |
Vec2d | rangeKnee |
Vec2d | rangeAnkleY |
Vec2d | rangeAnkleX |
Vec2d | rangeAnkleZ |
Vec2d | rangeRightEyeY |
Vec2d | rangeEyeX |
bool | noLegs |
裏オプション | |