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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
EPAEdge (Vec3d p1, Vec3d p2, Vec3d a1, Vec3d a2, Vec3d b1, Vec3d b2) | |
bool | operator== (const EPAEdge e1) |
Public 変数 | |
Vec3d | vert [2] |
Vec3d | aidx [2] |
Vec3d | bidx [2] |
Vec3d | vector |