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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
EPATri (Vec3d p1, Vec3d p2, Vec3d p3, double dist) | |
EPATri (Vec3d p1, Vec3d p2, Vec3d p3, Vec3d origin) | |
bool | operator< (const EPATri right) |
void | SetIdx (Vec3f i_a1, Vec3f i_a2, Vec3f i_a3, Vec3f i_b1, Vec3f i_b2, Vec3f i_b3) |
Public 変数 | |
Vec3d | vert [3] |
Vec3d | normal |
double | distance |
Vec3f | aidx [3] |
Vec3f | bidx [3] |
bool | swapidx = false |