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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public 型 | |
enum | HandKind { RIGHT_HAND, LEFT_HAND } |
Public メソッド | |
int | getRecFingersNum () |
Public 変数 | |
enum Spr::LeapHand::HandKind | handKind |
Spr::Vec3d | position |
Spr::Vec3d | direction |
Spr::Quaterniond | orientation |
LeapFinger | leapFingers [FINGER_NUM] |
int | recFingersNum |
float | confidence |
float | grabStrength |
bool | isTracked |
int | originalLeapHandID |
int | bufID |
int | leapID |
Static Public 変数 | |
static const int | FINGER_NUM = 5 |