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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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シリアルの設定
#include <WBComStream.h>
Public 型 | |
enum | { FC_NONE, FC_DTRDSR, FC_RTSCTS, FC_HARDWARE, FC_XONXOFF, FC_SOFTWARE =FC_XONXOFF } |
Public 変数 | |
enum Spr::WBComStatus:: { ... } | flowControl |
int | port |
DWORD | boudRate |
BYTE | byteSize |
BYTE | parity |
BYTE | stopBits |