Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public 変数 | |
double | angle |
double | velocity |
double | acceleration |
double | torque |
Public 変数 inherited from CRJointTimeSlice | |
CRBoneIf * | bone |
double | time |
bool | enable [6] |
double | springRatio |
double | damperRatio |