Springhead
An open source physics engine for virtual reality, haptics and motion generation.
構造体 GRShaderFormat

Public 型

シェーダタイプ
enum  ShaderType {
  shP3fB4f = 0, shC4bP3fB4f = 1, shC3fP3fB4f = 2, shN3fP3fB4f = 3,
  shC4fN3fP3fB4f = 4, shT2fP3fB4f = 5, shT2fC4bP3fB4f = 6, shT2fN3fP3fB4f = 7,
  shT2fC4fN3fP3fB4f = 8
}
 

この構造体の説明は次のファイルから生成されました: