AddChild(UTRef< SGFrame > c) | Spr::UTTreeNode< SGFrame, SGFrames > | [inline] |
AddChildObject(SGObject *o, SGScene *s) | Spr::SGFrame | [virtual] |
bbox | Spr::SGFrame | |
CalcBBox() | Spr::SGFrame | [virtual] |
ChildCandidates() | Spr::SGFrame | [virtual] |
ChildObject(size_t i) | Spr::SGFrame | [virtual] |
Children() | Spr::UTTreeNode< SGFrame, SGFrames > | [inline] |
Children() const | Spr::UTTreeNode< SGFrame, SGFrames > | [inline] |
Clear() | Spr::SGFrame | |
ClearChildren() | Spr::UTTreeNode< SGFrame, SGFrames > | [inline] |
contents | Spr::SGFrame | |
DelChild(UTRef< SGFrame > c) | Spr::UTTreeNode< SGFrame, SGFrames > | [inline] |
DelChildObject(SGObject *o, SGScene *s) | Spr::SGFrame | [virtual] |
doc | Spr::SGObject | |
EnumContents(SGObjects &objs) | Spr::SGFrame | |
GetBBoxSupport(const Vec3f &dir, float &minS, float &maxS) | Spr::SGFrame | [inline] |
GetName() const | Spr::SGObject | [inline] |
GetNameSpace() const | Spr::SGObject | [inline] |
GetParent() | Spr::UTTreeNode< SGFrame, SGFrames > | [inline] |
GetPosture() | Spr::SGFrame | [inline] |
GetWorldPosture() | Spr::SGFrame | [inline] |
Loaded(SGScene *scene) | Spr::SGFrame | [virtual] |
NChildObjects() | Spr::SGFrame | [virtual] |
NReferenceObjects() | Spr::SGObject | [inline, virtual] |
posture | Spr::SGFrame | [protected] |
Print(std::ostream &os) const | Spr::SGFrame | [virtual] |
ReferenceObject(size_t i) | Spr::SGObject | [inline, virtual] |
ReleaseDoc() | Spr::SGFrame | [inline, virtual] |
SetName(const char *n, SGScene *s) | Spr::SGObject | |
SetParent(SGFrame *n) | Spr::UTTreeNode< SGFrame, SGFrames > | [inline] |
SetPosture(const Affinef &a) | Spr::SGFrame | [inline] |
SetWorldPosture(const Affinef &a) | Spr::SGFrame | [inline] |
typeInfo | Spr::SGFrame | [static] |
userData | Spr::SGObject | |
~SGObject() | Spr::SGObject | [virtual] |