AddChildObject(SGObject *o, SGScene *s) | Spr::SGScene | [virtual] |
behaviors | Spr::SGScene | [protected] |
ChildCandidates() | Spr::SGScene | [virtual] |
ChildObject(size_t i) | Spr::SGScene | [virtual] |
Clear() | Spr::SGScene | |
ClearForce() | Spr::SGScene | |
ClearName() | Spr::SGScene | |
count | Spr::SGScene | [protected] |
DelChildObject(SGObject *o, SGScene *s) | Spr::SGScene | [virtual] |
doc | Spr::SGObject | |
FindObject(UTString name, UTString ns="") | Spr::SGScene | [inline] |
FindObject(UTRef< T > &t, UTString name, UTString ns="") | Spr::SGScene | [inline] |
GenerateForce() | Spr::SGScene | |
GetBehaviors() | Spr::SGScene | [inline] |
GetCount() const | Spr::SGScene | [inline] |
GetName() const | Spr::SGObject | [inline] |
GetNameSpace() const | Spr::SGObject | [inline] |
GetRenderers() | Spr::SGScene | [inline] |
GetTimeStep() const | Spr::SGScene | [inline] |
GetVelocityLoss() | Spr::SGScene | |
GetVelocityLossPerStep() | Spr::SGScene | [inline] |
GetWorld() | Spr::SGScene | [inline] |
Integrate() | Spr::SGScene | |
Loaded(SGScene *scene) | Spr::SGScene | [virtual] |
LoadState(const SGBehaviorStates &states) | Spr::SGScene | [virtual] |
names | Spr::SGScene | [protected] |
NChildObjects() | Spr::SGScene | [virtual] |
NReferenceObjects() | Spr::SGObject | [inline, virtual] |
Print(std::ostream &os) const | Spr::SGScene | [inline, virtual] |
ReferenceObject(size_t i) | Spr::SGObject | [inline, virtual] |
ReleaseDoc() | Spr::SGObject | [inline, virtual] |
Render() | Spr::SGScene | |
renderers | Spr::SGScene | [protected] |
SaveState(SGBehaviorStates &states) const | Spr::SGScene | [virtual] |
SetCount(unsigned c) | Spr::SGScene | [inline] |
SetName(const char *n, SGScene *s) | Spr::SGObject | |
SetTimeStep(double dt) | Spr::SGScene | |
SetVelocityLoss(double dt) | Spr::SGScene | |
SGScene() | Spr::SGScene | |
Step() | Spr::SGScene | |
timeStep | Spr::SGScene | [protected] |
typeInfo | Spr::SGScene | [static] |
userData | Spr::SGObject | |
velocityLossPerStep | Spr::SGScene | [protected] |
world | Spr::SGScene | [protected] |
~SGObject() | Spr::SGObject | [virtual] |
~SGScene() | Spr::SGScene | [inline] |