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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public 型 | |
typedef std::vector< T > | container |
typedef std::vector< T > | base_class |
Public メソッド | |
UTRingBuffer (int sz=0) | |
int | size () const |
void | size (int sz) |
void | clear () |
void | inc () |
void | dec () |
T & | operator[] (int i) |
Public 変数 | |
T | zero |
Protected 変数 | |
int | cur |