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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
| RingBuffer (int s=10) | |
| size_t | Size () |
| size_t | Length () |
| bool | Read (T &result) |
| bool | Write (const T &element) |
| void | WriteNoLimit (const T &element) |
| void | GetLastOne (T &t) |