Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public 変数 | |
Quaterniond | orientation |
Vec3d | velocity |
Vec3d | acceleration |
Vec3d | torque |
Public 変数 inherited from CRJointTimeSlice | |
CRBoneIf * | bone |
double | time |
bool | enable [6] |
double | springRatio |
double | damperRatio |