Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
SPR_DESCDEF (CRGrabController) | |
CRGrabControllerDesc () | |
ラベル <!!> | |
Public メソッド inherited from CRControllerDesc | |
SPR_DESCDEF (CRController) | |
Public メソッド inherited from CREngineDesc | |
SPR_DESCDEF (CREngine) | |
Additional Inherited Members | |
Public 型 inherited from CRControllerDesc | |
enum | CRControllerStatus { CS_WAITING = 0, CS_WORKING, CS_DONE, CS_FAILED } |
コントローラの現状を表すEnum | |
Public 型 inherited from CREngineDesc | |
enum | CREnginePriority { CREP_SENSOR = 100, CREP_DECISION = 200, CREP_CONTROLLER = 300 } |
クリーチャのモジュールの分類と優先順位 100の倍数は分類を表し、以下の位はその中での実行順序を規定する | |