Springhead
An open source physics engine for virtual reality, haptics and motion generation.
構造体 PHOpHapticControllerDesc

構成

struct  PvsHcCtcPInfo
 

Public 型

enum  HapticDOFType { _3DOF, _6DOF }
 
enum  cstrainType { cstPoint = 1, cstEdge, cstFace }
 

Public 変数

float posScale
 
float rotScale
 
float forceScale
 
Vec3f userPos
 
Posef userPose
 
Vec3f hcCurrPPos
 
Vec3f hcCurrUPos
 
Vec3f hcLastUPos
 
Vec3f hcFixsubGoal
 
float c_obstRadius
 
int hpObjIndex
 
HapticDOFType hcType
 
bool logForce
 
bool hcReady
 
bool IsSetForceReady
 
int fileindex
 
Vec3f lastHpRateF
 
bool hcCollied
 
int constrainCount
 
int constrainCountHc
 
Vec3f couterPlaneN
 
float hcElmDtcRadius
 
int collectCount
 
int collectItrtor
 
bool hcProxyOn
 
int suspObjid
 
float proxyRadius
 
int surrCnstrs
 

この構造体の説明は次のファイルから生成されました: