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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public 変数 | |
| float | extForceSpring |
| float | outForceSpring |
| float | constraintSpring |
| float | timeStep |
| float | forceOnRadius |
| bool | useConstrainForce |
| bool | useProxyfixSubitr |
| bool | useIncreaseMeshMove |
| bool | sqrtAlphaForce |
| bool | hitWall |
| bool | useDualTranFix |
| bool | rigid |
| int | proxyItrtNum |
| int | proxyItrtMaxNum |
| int | currDtType |
| int | objNum |
| int | noCtcItrNum |
| Vec3f | proxyFixPos |