AddRealDeviceDependency(DRRealDevice *rd) | Spr::HIHapticDevice | |
AfterCalib() | Spr::HIHapticDevice | [inline, virtual] |
BeforeCalib() | Spr::HIHapticDevice | [inline, virtual] |
Calib() | Spr::HIHapticDevice | [inline, virtual] |
ClearRealDeviceDependency() | Spr::HIHapticDevice | [static] |
GetAngVel() | Spr::HIForceDevice6D | [inline, virtual] |
GetForce()=0 | Spr::HIForceDevice6D | [pure virtual] |
GetOri() | Spr::HIForceDevice3D | [inline, virtual] |
GetPos()=0 | Spr::HIForceDevice6D | [pure virtual] |
GetTorque() | Spr::HIForceDevice3D | [inline, virtual] |
GetVel() | Spr::HIForceDevice6D | [inline, virtual] |
IsGood() | Spr::HIHapticDevice | [inline] |
SetForce(const Vec3f &f)=0 | Spr::HIForceDevice3D | [pure virtual] |
SetForce(const Vec3f &f, const Vec3f &t) | Spr::HIForceDevice3D | [inline, virtual] |
Update(float dt) | Spr::HIForceDevice6D | [virtual] |