AddChildObject(SGObject *o, SGScene *s) | Spr::PHContactEngine | [virtual] |
AddInactive(int f1, int f2) | Spr::PHContactEngine | |
After(SGScene *scene, CDFramePairWithRecord *fr) | Spr::PHContactEngine | [protected, virtual] |
AfterAll(SGScene *scene) | Spr::CDCollisionListener | [inline, private, virtual] |
Analyzed(SGScene *scene, CDFramePairWithRecord *fr, CDGeometryPair *geom, CDConvexPairWithRecord *conv, CDContactAnalysis *analyzer) | Spr::PHContactEngine | [protected, virtual] |
area | Spr::PHContactEngine | [private] |
Before(SGScene *scene, CDFramePairWithRecord *fr) | Spr::PHContactEngine | [protected, virtual] |
BeforeAll(SGScene *scene) | Spr::CDCollisionListener | [inline, private, virtual] |
CalcReflexForce(PHContactEngine::FrameRecord **fr, CDConvexPairWithRecord *cp, PHContactEngine::ConvexPairRecord *rec, CDContactAnalysis *analyzer) | Spr::PHContactEngine | [protected] |
CalcTriangleReflexForce(CDConvexPairWithRecord *cp, PHContactEngine::ConvexPairRecord *rec, Vec3f p0, Vec3f p1, Vec3f p2, Vec3f cog, Vec3f vel, Vec3f angVel) | Spr::PHContactEngine | [protected] |
ChildCandidates() | Spr::SGObject | [virtual] |
ChildObject(size_t i) | Spr::SGObject | [inline, virtual] |
Clear(SGScene *s) | Spr::PHContactEngine | [protected, virtual] |
collisionEngine | Spr::PHContactEngine | [protected] |
convertedMass | Spr::PHContactEngine | [private] |
convexPairRecordPos | Spr::PHContactEngine | [protected] |
DelChildObject(SGObject *o, SGScene *s) | Spr::SGObject | [inline, virtual] |
doc | Spr::SGObject | |
dynamicFriction | Spr::PHContactEngine | [private] |
firstLoadedCall | Spr::PHContactEngine | [private] |
framePairRecordPos | Spr::PHContactEngine | [protected] |
frameRecordPos | Spr::PHContactEngine | [protected] |
frictionDamper | Spr::PHContactEngine | [private] |
frictionSpring | Spr::PHContactEngine | [private] |
GetConvexPairRecordPos() | Spr::PHContactEngine | [inline] |
GetFramePairRecord(SGFrame *fr1, SGFrame *fr2) | Spr::PHContactEngine | [inline] |
GetFramePairRecordPos() | Spr::PHContactEngine | [inline] |
GetFrameRecord(SGFrame *fr) | Spr::PHContactEngine | [inline] |
GetFrameRecordPos() | Spr::PHContactEngine | [inline] |
GetName() const | Spr::SGObject | [inline] |
GetNameSpace() const | Spr::SGObject | [inline] |
GetPriority() const | Spr::PHContactEngine | [inline, protected, virtual] |
inactiveList | Spr::PHContactEngine | [protected] |
Init(SGScene *scene) | Spr::PHContactEngine | [virtual] |
listenerPos | Spr::PHContactEngine | [protected] |
Loaded(SGScene *scene) | Spr::PHContactEngine | [virtual] |
LoadState(const SGBehaviorStates &states) | Spr::PHContactEngine | [protected, virtual] |
NChildObjects() | Spr::SGObject | [inline, virtual] |
NReferenceObjects() | Spr::SGObject | [inline, virtual] |
nSolidsInitilized | Spr::PHContactEngine | |
Print(std::ostream &os) const | Spr::SGObject | [virtual] |
ReferenceObject(size_t i) | Spr::SGObject | [inline, virtual] |
reflexDamper | Spr::PHContactEngine | [private] |
reflexSpring | Spr::PHContactEngine | [private] |
ReleaseDoc() | Spr::SGObject | [inline, virtual] |
Render(GRRender *r, SGScene *s) | Spr::PHContactEngine | [virtual] |
SaveState(SGBehaviorStates &states) const | Spr::PHContactEngine | [protected, virtual] |
Set(SGObject *obj) | Spr::SGEngine | [inline, virtual] |
SetName(const char *n, SGScene *s) | Spr::SGObject | |
solids | Spr::PHContactEngine | |
staticFriction | Spr::PHContactEngine | [private] |
Step(SGScene *s) | Spr::PHContactEngine | [inline, protected, virtual] |
typeInfo | Spr::PHContactEngine | [static] |
userData | Spr::SGObject | |
~SGObject() | Spr::SGObject | [virtual] |