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virtual void | SetStartPosition (Quaterniond sp) |
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virtual void | SetStartVelocity (Vec3d sv) |
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virtual void | SetStartAcceralation (Vec3d sa) |
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virtual void | SetStartTime (float st) |
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virtual void | SetGoalPosition (Quaterniond gp) |
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virtual void | SetGoalVelocity (Vec3d gv) |
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virtual void | SetGoalAcceralation (Vec3d ga) |
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virtual void | SetGoalTime (float gt) |
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virtual Quaterniond | GetPosition (float t) |
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virtual Vec3d | GetVelocity (float t) |
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virtual Quaterniond | GetDeltaPosition (float t) |
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virtual void | SetStart (Quaterniondsp, Vec3dsv, Vec3dsa, float st) |
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virtual void | SetGoal (Quaterniondgp, Vec3dgv, Vec3dga, float gt) |
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Quaterniond | startPosition |
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Quaterniond | goalPosition |
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float | startTime |
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float | goalTime |
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このクラスの説明は次のファイルから生成されました:
- Creature/CRMinimumJerkTrajectory.h