Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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#include <Spatial.h>
Public メソッド | |
SpatialTransformTranspose (const Vec3d &_r, const Quaterniond &_q) | |
SpatialTransformTranspose | inv () const |
const SpatialTransform & | trans () const |
Public 変数 | |
Vec3d | r |
Quaterniond | q |