Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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構成 | |
struct | Leg |
Public メソッド | |
void | Build (const Posed &pose, PHSceneIf *scene, PHSdkIf *sdk) |
void | Stop () |
void | Forward () |
void | Backward () |
void | TurnLeft () |
void | TurnRight () |
Public 変数 | |
PHSolidIf * | soBody |
CDBoxIf * | boxBody |
CDBoxIf * | boxCrank |
CDBoxIf * | boxFoot |
CDBoxIf * | boxGuide |
Leg | leg [4] |