Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Public メソッド | |
void | Build (PHSolidIf *body, PHRootNodeIf *root, const Posed &base, PHSceneIf *scene, PHSdkIf *sdk) |
Public 変数 | |
PHSolidIf * | soCrank |
PHSolidIf * | soFoot [2] |
PHSolidIf * | soGuide [2] |
PHHingeJointIf * | jntCrank |
PHHingeJointIf * | jntFoot [2] |
PHHingeJointIf * | jntFootGuide [2] |
PHHingeJointIf * | jntGuideBody [2] |