![]() |
Springhead
An open source physics engine for virtual reality, haptics and motion generation.
|
Public メソッド | |
SPR_DESCDEF (PHBallJointIndependentLimit) | |
![]() | |
SPR_DESCDEF (PHBallJointLimit) | |
Public 変数 | |
Vec2d | limitX |
Vec2d | limitY |
Vec2d | limitZ |
![]() | |
bool | bEnabled |
有効かどうか | |
double | spring |
可動範囲バネ | |
double | damper |
可動範囲ダンパ | |
Vec3d | limitDir |
可動域の基準方向(円錐可動域なら中心線,など) | |