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Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Spidar4のデスクリプタ
#include <SprHISpidar.h>

Public メソッド | |
| SPR_DESCDEF (HISpidar4) | |
| HISpidar4Desc (char *type) | |
| HISpidar4Desc (char *type, Vec4i portNum) | |
| HISpidar4Desc (int nMotor, Vec3f *motorPos, Vec3f *knotPos, float vpn, float lpp, float minF=0.5f, float maxF=10.0f) | |
| void | Init (int nMotor, Vec3f *motorPos, Vec3f *knotPos, float vpn, float lpp, float minF=0.5f, float maxF=10.0f) |
| パラメータによる初期化 | |
| void | Init (char *type) |
| SPIDARのタイプ指定による初期化 | |
| void | InitSpidarG (char *type) |
| void | InitSpidarBig (char *type) |
Public メソッド inherited from HISpidarDesc | |
| SPR_DESCDEF (HISpidar) | |
Additional Inherited Members | |
Public 変数 inherited from HISpidarDesc | |
| std::string | type |
| std::vector< HISpidarMotorDesc > | motors |
| int | nButton |