#include <D3Render.h>
Inherits Spr::GRRender.
Collaboration diagram for Spr::D3Render:
Definition at line 31 of file D3Render.h.
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ƒRƒ“ƒXƒgƒ‰ƒNƒ^
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¶¬
Reimplemented from Spr::GRRender. |
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ƒ[ƒhŒã‚̉Šú‰»CGRMesh‚Ȃǂ©‚çD3Mesh‚Ȃǂ𶬂·‚éD
Reimplemented from Spr::SGObject. |
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ƒoƒbƒtƒ@ƒNƒŠƒA
Reimplemented from Spr::GRRender. |
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ƒoƒbƒtƒ@‚Ì•\ަ
Reimplemented from Spr::GRRender. |
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ƒoƒbƒtƒ@‚Ì•\ަ
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ƒŒƒ“ƒ_ƒŠƒ“ƒO‚ÌŠJŽn‘O‚ɌĂԊ֔
Reimplemented from Spr::GRRender. |
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ƒŒƒ“ƒ_ƒŠƒ“ƒO‚ÌI—¹Œã‚ɌĂԊ֔
Reimplemented from Spr::GRRender. |
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ƒ^[ƒQƒbƒg‚ÌƒŠƒTƒCƒY
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ƒŒƒ“ƒ_ƒ‰‚Ì€”õ
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ƒT[ƒtƒF[ƒX‚ðƒEƒBƒ“ƒhƒE or ƒtƒ‹ƒXƒNƒŠ[ƒ“‚̃TƒCƒY‚ɇ‚킹‚éD
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Viewport‚ÌÝ’è.
Reimplemented from Spr::GRRender. |
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ƒtƒ‹ƒXƒNƒŠ[ƒ“ƒ‚[ƒh‚©H
Reimplemented from Spr::GRRender. Definition at line 74 of file D3Render.h. |
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ƒtƒ‹ƒXƒNƒŠ[ƒ“ƒ‚[ƒh‚É‚·‚é
Reimplemented from Spr::GRRender. |
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ƒEƒBƒ“ƒhƒEƒ‚[ƒh‚É‚·‚é
Reimplemented from Spr::GRRender. |
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ƒV[ƒ“ƒOƒ‰ƒt‚Ì‚ ‚éƒtƒŒ[ƒ€ˆÈ‰º‚ðŒ©‚ÄC‚±‚̃Œƒ“ƒ_ƒ‰‚Å•`‰æ‚Å‚«‚éŒ`Ž®‚ɕϊ·‚·‚éD
Reimplemented from Spr::GRRender. |
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ƒV[ƒ“‚̃Œƒ“ƒ_ƒŠƒ“ƒO(Ž‹“_‚ÌÝ’è‚ðŠÜ‚Þ)
Reimplemented from Spr::GRRender. |
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Get 3d position under pixel x, y. Found is false if the point is on the background, true ortherwise.
Reimplemented from Spr::GRRender. |
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ƒNƒ‰ƒX–¼‚̎擾‚Ȃǂ̊î–{‹@”\‚ÌŽÀ‘•
Reimplemented from Spr::GRRender. Definition at line 33 of file D3Render.h. |
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Direct3DDevice.
Definition at line 33 of file D3Render.h. |
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ƒeƒNƒXƒ`ƒƒŠÇ—
Definition at line 37 of file D3Render.h. |
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s—ñƒXƒ^ƒbƒN
Definition at line 39 of file D3Render.h. |
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ŒõŒ¹‚Ì”
Definition at line 41 of file D3Render.h. |