#include <SGObject.h>
Inherits Spr::UTRefCount, and Spr::UTTypeInfoBase.
Inherited by Spr::CDGeometry, Spr::CDPhysicalMaterial, Spr::FILink, Spr::GRCamera, Spr::GRMesh, Spr::GRSphere, Spr::GRVisual, Spr::PHChangeObject, Spr::PHConstraint, Spr::PHConstraint2D, Spr::PHContactEngine::ConvexPairRecord, Spr::PHContactEngine::FramePairRecord, Spr::PHContactEngine::FrameRecord, Spr::PHJointBase, Spr::PHJointControl, Spr::PHMagnet, Spr::PHPenalty, Spr::PHSolid, Spr::PHStick, Spr::PHWarp, Spr::PHWarpEngine::FramePairRecord, Spr::PHWaterTrackTarget, Spr::SGEngine, Spr::SGFrame, Spr::SGObjectNames::SGObjectKey, and Spr::SGScene.
Collaboration diagram for Spr::SGObject:
Definition at line 29 of file SGObject.h.
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デストラクタをvirtualに
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名前の取得
Definition at line 48 of file SGObject.h. Referenced by Spr::PHJointMulti< 3 >::PreIntegrate(). |
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名前空間の取得
Definition at line 50 of file SGObject.h. |
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名前の設定
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関連付けられたドキュメントノードを開放
Reimplemented in Spr::SGFrame. Definition at line 54 of file SGObject.h. |
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ドキュメントからのロード時,参照が解決したあとで呼び出される.
Reimplemented in Spr::D3Render, Spr::SGFrame, Spr::SGScene, Spr::PHChangeObjectContainer, Spr::PHChangeObjectCollision, Spr::PHContactEngine, Spr::PHJointBase, Spr::PHJointEngine, Spr::PHJointHinge, Spr::PHJointSlider, Spr::PHJointBall, Spr::PHPenalty, Spr::PHPenaltyEngine, Spr::PHSolid, Spr::PHSolidContainer, Spr::PHStickEngine, Spr::PHWarpEngine, and Spr::PHWaterContactEngine. Definition at line 57 of file SGObject.h. |
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デバッグ用の表示
Reimplemented in Spr::SGFrame, and Spr::SGScene. Referenced by Spr::SGScene::Print(). |
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所有しているオブジェクトの数
Reimplemented in Spr::SGFrame, Spr::SGScene, Spr::GRMesh, Spr::GRSphere, Spr::CDGeometry, Spr::PHChangeObjectContainer, Spr::PHJointBase, Spr::PHJointEngine, and Spr::PHSolidContainer. Definition at line 62 of file SGObject.h. |
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所有しているオブジェクト
Reimplemented in Spr::SGFrame, Spr::SGScene, Spr::GRMesh, Spr::GRSphere, Spr::CDGeometry, Spr::PHChangeObjectContainer, Spr::PHJointBase, Spr::PHJointEngine, and Spr::PHSolidContainer. Definition at line 64 of file SGObject.h. |
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参照しているオブジェクトの数
Reimplemented in Spr::GRCamera, Spr::PHJointBase, and Spr::PHSolid. Definition at line 66 of file SGObject.h. |
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参照しているオブジェクト
Reimplemented in Spr::GRCamera, Spr::PHJointBase, and Spr::PHSolid. Definition at line 68 of file SGObject.h. |
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子オブジェクトの追加(所有・参照を問わない)
Reimplemented in Spr::SGFrame, Spr::SGScene, Spr::GRCamera, Spr::GRMesh, Spr::GRSphere, Spr::CDGeometry, Spr::CDMesh, Spr::PHChangeObjectContainer, Spr::PHChangeObjectCollision, Spr::PHChangeObjectOrientation, Spr::PHContactEngine, Spr::PHJointBase, Spr::PHJointEngine, Spr::PHPenalty, Spr::PHPenaltyEngine, Spr::PHSolid, Spr::PHSolidContainer, Spr::PHStickEngine, Spr::PHWarp, Spr::PHWarpEngine, and Spr::PHWaterContactEngine. Definition at line 70 of file SGObject.h. |
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子オブジェクトの削除
Reimplemented in Spr::SGFrame, Spr::SGScene, Spr::PHJointBase, Spr::PHJointEngine, and Spr::PHSolidContainer. Definition at line 72 of file SGObject.h. |
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子になりえるオブジェクトの型情報の配列
Reimplemented in Spr::SGFrame, Spr::SGScene, Spr::PHJointBase, and Spr::PHJointEngine. |
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名前
Definition at line 30 of file SGObject.h. Referenced by Spr::SGObjectNames::Del(). |
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名前空間=ファイル名
Definition at line 31 of file SGObject.h. |
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このオブジェクトの元となったドキュメント
Definition at line 36 of file SGObject.h. |
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ユーザが自由に使えるポインタ
Definition at line 40 of file SGObject.h. |