Springhead
An open source physics engine for virtual reality, haptics and motion generation.
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Additional Inherited Members | |
Public メソッド inherited from HISpidar4Desc | |
SPR_DESCDEF (HISpidar4) | |
HISpidar4Desc (char *type) | |
HISpidar4Desc (char *type, Vec4i portNum) | |
HISpidar4Desc (int nMotor, Vec3f *motorPos, Vec3f *knotPos, float vpn, float lpp, float minF=0.5f, float maxF=10.0f) | |
void | Init (int nMotor, Vec3f *motorPos, Vec3f *knotPos, float vpn, float lpp, float minF=0.5f, float maxF=10.0f) |
パラメータによる初期化 | |
void | Init (char *type) |
SPIDARのタイプ指定による初期化 | |
void | InitSpidarG (char *type) |
void | InitSpidarBig (char *type) |
Public メソッド inherited from HISpidarDesc | |
SPR_DESCDEF (HISpidar) | |
Public 変数 inherited from HISpidarDesc | |
std::string | type |
std::vector< HISpidarMotorDesc > | motors |
int | nButton |